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Spartan Weaponry Reborn

by GordeyStudio

Spartan Weaponry Reborn adds a large set of melee, ranged and throwing weapons to NeoForge 1.21.1, continuing an earlier weapons line.

NeoForgeClient and serverApache License 2.01.21.1

What it does

Katanas, halberds, longbows, heavy crossbows, throwing knives and quivers are among the weapon types. Weapon oils can be brewed and applied to weapons, with potion-based effects such as undead, arthropod, cryotic, necrotic, ender and wither oils. Spartan Shields is revived as a companion, and the weapon set covers both melee and ranged use.

The mod is an unofficial continuation of that earlier line, rebuilt on NeoForge for 1.21.1. Weapon traits such as reach, sweep, two-handed use, armor piercing and decapitate are driven by data, and mob heads drop when a weapon with the decapitate trait kills a mob. Villager trades and loot table injections add the weapons to the world, so they can be found without crafting.

The mod is published for NeoForge only, for the single version 1.21.1, with the latest file 3.1.0+neoforge. The server and every player need the mod installed. It is released under the Apache License 2.0, and the code is not open source.

Key features

  1. Melee and ranged arsenal

    Katanas, halberds, longbows, heavy crossbows, throwing knives, tomahawks, javelins and boomerangs are added in one set.

  2. Weapon traits

    Traits such as reach, sweep, armor piercing and decapitate are set per weapon type and material through tags.

  3. Weapon oils

    Oils can be brewed and coated onto weapons to give them bonus effects, including undead, ender and wither oils.

  4. Quivers and ammunition

    Explosive and upgradeable quivers hold arrows, bolts and ammo, with auto-collect and priority slots.

  5. Mob head drops

    Decapitate-trait weapons leave mob heads when they kill, and the trait is data-driven, so other weapons can be given it.

Compatibility

Latest build for each game version and loader.

1.21.13.1.0+neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Spartan Weaponry Unofficial is also an unofficial NeoForge build of the same line, open source under the Apache License 2.0, and published for 1.21.1 – 26.1, so it reaches further in versions. Spartan Shields Unofficial covers the shield side only, under the Apache License 2.0 and for 1.21.1. Arsenal: Weaponry is a NeoForge weapon mod for 1.21.1 under All rights reserved, which is not open source.

ModLoadersGame versionsEnvironmentUpdated
Spartan Weaponry RebornNeoForge1.21.1Client and server2026-07-30
Spartan Weaponry UnofficialNeoForge1.21.1 – 26.1Client and server2026-08-23
Spartan Shields UnofficialNeoForge1.21.1Client and server2026-02-06
Arsenal: WeaponryNeoForge1.21.1Client and server2026-10-10

Questions

Does Spartan Weaponry Reborn need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader does Spartan Weaponry Reborn support?

Only NeoForge. Files are published for NeoForge 1.21.1, and no Fabric or Forge build is listed.

Can weapons from this mod be found without crafting?

Yes. Villager trades and loot table injections add weapons to the world, and mob heads drop from decapitate-trait weapons.

In the catalog

Spartan Weaponry Reborn is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

A huge arsenal of new melee, ranged and throwing weapons — the classic companion to Spartan Shields, revived for NeoForge 1.21.1. Ranged: longbows and heavy crossbows with their own arrows, bolts (copper / diamond / netherite / tipped / spectral / explosive) and upgradeable quivers with ammo auto-collect and priority…
GordeyStudio, on the Modrinth page

Official listing

Owner
GordeyStudio
Published
2026-07-30
Updated on Modrinth
2026-07-30
Facts verified
2026-10-15

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