Sol's Relic System
by solmochi
Sol's Relic System turns weapon and armor pieces into RPG relics with randomized stats, XP-based leveling and a stat-driven crit system.
What it does
When a weapon or armor piece enters a player's inventory, it is assigned relic data and becomes a relic with randomized stats. Each relic rolls one main stat from a pool specific to its equipment slot, plus up to four sub-stats drawn from the full pool excluding the main stat. Rarer items begin with more sub-stats, while lower-rarity relics still add sub-stats as they level up.
Relics level up through an anvil. A player places a relic in the first slot and Aster Cores in the second, and a confirmation overlay previews the new level, the stat increase and the core cost before anything is consumed. Confirming removes the cores and raises the relic's level, which either adds a new sub-stat while fewer than four are present or upgrades a random existing sub-stat once four are present.
The mod replaces the vanilla simple jump crit with a stat-based crit system and adds set bonuses for armor. Sol's Relic System depends on Sol's Item Rarity Mod at version v1.3.0 or newer, and it also works with Sol's Damage Indicator at v1.1.0 or newer as an optional add-on. The mod runs on Forge and NeoForge for 1.16.5 – 1.21.11, and both the server and every player need it.
Key features
Randomized relic stats
Each weapon or armor piece rolls one main stat and up to four sub-stats, with sub-stat rolls falling into four quality tiers.
Anvil leveling
Aster Cores placed beside a relic on an anvil raise its level after a preview confirms the cost.
Stat-based crit system
Critical hits follow the relic's stats in place of the vanilla jump crit, with a revamped crit system for supported setups.
Armor set bonuses
Pieces of armor with relic data combine into set bonuses, adding another layer to the stat system.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Statcraft - Minecraft With Stats is a Forge and NeoForge mod for 1.20.1 – 1.21.1, under All rights reserved and not open source, and it is also client and server. Reliquified Artifacts covers 1.20 – 1.21.4 on the same loaders and environment, also under All rights reserved. Artifacts Merging is open source under the MIT License, works on Fabric, Forge and NeoForge, and covers 1.19.2 – 1.21.11, so it fits Fabric servers that this mod cannot reach.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sol's Relic System | Forge and NeoForge | 1.16.5 – 1.21.11 | Client and server | 2026-10-14 |
| Statcraft - Minecraft With Stats | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2024-12-11 |
| Reliquified Artifacts | Forge and NeoForge | 1.20 – 1.21.4 | Client and server | 2026-10-12 |
| Artifacts Merging | Fabric, Forge and NeoForge | 1.19.2 – 1.21.11 | Client and server | 2026-10-03 |
Questions
Does Sol's Relic System need another mod?
Does the server need the mod installed?
Which loaders and versions are supported?
In the catalog
Sol's Relic System is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 19,862 mods support Minecraft 1.21.11.
More from solmochi
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What the author says
Transform every weapon and armor piece into an RPG relic with randomized stats, leveling, sub-stat upgrades, crit mechanics, set bonuses, and more. This mod introduces a stat-based crit system that replaces Minecraft's vanilla simple jump-crit. Need help, want to suggest a feature, or found a bug?
Official listing
- Modrinth page
- modrinth.com/mod/sols-relic-system
- Owner
- solmochi
- Published
- 2026-05-13
- Updated on Modrinth
- 2026-10-14
- Facts verified
- 2026-10-15
