ModsFinder

Solar Apocalypse

by SmushyTaco

Solar Apocalypse escalates a Fabric adventure world as in-game days pass, turning exposed blocks, water and players against the sun over time.

FabricClient and serverApache License 2.0Open source1.16.5 – 26.2

What it does

Solar Apocalypse starts on day 20, when exposed blocks begin transforming and water evaporates under daylight. Later phases arrive on days 40, 60, 80, 100, 120 and 140, and each one adds mobs and items that burn in sunlight, a lower height limit above which players burn, and more frequent lightning and thunderstorms. The time is set forward at each phase, so the world skips past the stage it has just cleared.

The phases can be tuned in the config. Blocks affected by the heat layer can be chosen, lava can be turned off for the phases that use it, and the phase schedule can be disabled. Susceptibility to apocalypse fire damage is multiplied, and a heat overlay with fog grows stronger the closer the player stands to the sun. The mod runs on the client and the server together, and it requires Cloth Config API, Fabric API and Fabric Language Kotlin. Day Dream, Daylight Mobs Reborn and Mod Menu are optional; Day Dream lets players sleep during the day, and Daylight Mobs Reborn allows hostile mobs to spawn in daylight.

Key features

  1. Escalating day phases

    Six phases start on days 20, 40, 60, 80, 100, 120 and 140, each raising the danger of daylight.

  2. Sunlight-burning mobs and items

    Mobs and items burn when exposed to daylight, with the burning height limit lowered at every phase.

  3. Lightning and storms

    Thunderstorms and lightning become more frequent in later phases, doubling at each step.

  4. Configurable heat layer

    The blocks affected by the heat layer, the lava setting and the phase schedule can all be changed in the config.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.21.9.22
26.1.21.9.21
26.1.11.9.20
26.11.9.20
1.21.x12 of 12 versions with builds
1.21.111.9.19
1.21.101.9.18
1.21.91.9.16
1.21.81.9.15
1.21.71.9.13
1.21.61.9.12
1.21.51.9.11
1.21.41.9.10
1.21.31.9.8
1.21.21.9.8
1.21.11.9.8
1.211.9.8
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
1.18.x2 of 2 versions with builds
1.17.x2 of 2 versions with builds
1.16.x1 of 1 version with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 3

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required
Cloth Config APIConfiguration Library for Minecraft Mods
Required
Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required

Optional 3

Day DreamThis mod allows you to sleep during the day to make it night.
Optional
Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional
Daylight Mobs RebornStops mobs from burning in the daylight (This can be disabled in the config) and allows hostile mobs to spawn during the day (This is disabled by default and can be enabled in the config).
Optional

Required by 1 mod

Use cases

Long survival runs

Players who keep a world for many in-game days meet a new set of hazards at each phase.

Multiplayer servers

Server owners can run the phases on a shared world and adjust the schedule in the config.

Who it’s for: Players who want a harsher adventure experience built around the daylight cycle, and server owners who run long-term survival worlds.

Questions

Does Solar Apocalypse need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which dependencies does Solar Apocalypse require?

Cloth Config API, Fabric API and Fabric Language Kotlin are required. Day Dream, Daylight Mobs Reborn and Mod Menu are optional.

Can the phases be turned off?

Yes. The config can disable the phase schedule, and the lava and heat layer settings can be changed separately.

In the catalog

Solar Apocalypse is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

From day 20 and beyond the apocalypse starts transforming and destroying blocks exposed to daylight and evaporating water (/time set 20d to skip to this phase). From day 40 and beyond mobs, items, and players will burn when exposed to daylight (/time set 40d to skip to this phase).
SmushyTaco, on the Modrinth page

Official listing

Owner
SmushyTaco
Published
2021-05-25
Updated on Modrinth
2026-08-24
Facts verified
2026-10-15

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