Soaring Phantoms
by pajic
Soaring Phantoms changes when and where phantoms spawn, replacing the insomnia-based rule with a spawn system tied to altitude and time of night.
What it does
Vanilla phantoms appear for players who have gone too long without sleep. Soaring Phantoms swaps that rule for an altitude-based one: phantoms spawn only at high altitudes during the night, whether or not the player has slept. The starting height is 160 by default, and the spawn check runs every 30 seconds plus a random offset. The doInsomnia game rule still disables phantom spawns when it is set to false, and phantoms still do not spawn when a block is directly above the player.
The mod is server-side only, so players join a server that runs it without installing anything. It requires Fabric API and Fzzy Config, and files are published for Fabric and NeoForge across 23 release versions, 1.20 – 26.3. The source code is open source under the MIT License.
Key features
Altitude-based spawning
Phantoms spawn at high altitudes at night, and the starting height is set in the config, defaulting to 160.
Adjustable spawn checks
The interval between spawn attempts and the chance of a successful spawn can be changed in the configuration.
Phantom repelling
Holding a phantom membrane in the hands prevents phantom spawns near the player, and the feature can be switched off.
Configurable item list
Additional items can be added to the list of phantom repellent items, and the feature is disabled by default.
End dimension control
A setting decides whether phantoms spawned in the End are always aggressive.
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x11 of 11 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Adjusted Phantom Spawns is also server-side only and open source under the GNU Lesser General Public License v3.0 only, but its files cover 1.20 – 1.21.10 on Fabric and NeoForge. Phantoms in the End is client and server and open source under the MIT License, with Fabric files for 1.21.4 – 26.2. Phantom Prevention is server-side only, uses All rights reserved and is not open source, published for NeoForge across 1.21 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Soaring Phantoms | Fabric and NeoForge | 1.20 – 26.3 | Server-side only | 2026-09-19 |
| Adjusted Phantom Spawns | Fabric and NeoForge | 1.20 – 1.21.10 | Server-side only | 2025-10-20 |
| Phantoms in the End | Fabric | 1.21.4 – 26.2 | Client and server | 2026-06-22 |
| Phantom Prevention | NeoForge | 1.21 – 1.21.11 | Server-side only | 2026-01-13 |
Questions
Does Soaring Phantoms need to be installed on the client?
Which dependencies does Soaring Phantoms require?
Can phantom spawning be turned back to the vanilla rule?
In the catalog
Soaring Phantoms is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
This mod changes how phantom spawning works. Phantoms now spawn only at high altitudes at night, regardless of whether you slept or not. Holding a phantom membrane in your hands prevents all phantom spawns. The goal is to replace the notoriously annoying vanilla spawn mechanics with non-intrusive and reliable spawn…
Official listing
- Modrinth page
- modrinth.com/mod/soaring-phantoms
- Owner
- pajic
- Published
- 2024-05-20
- Updated on Modrinth
- 2026-09-19
- Facts verified
- 2026-10-15
