ModsFinder

Too Many Maces

by SnowyRedstone

Too Many Maces adds several new mace types to Minecraft, each with its own effect when a smash attack lands, for Fabric in 1.21 and 1.21.1.

FabricClient and serverMIT License1.21 – 1.21.1

What it does

The mod replaces the vanilla mace with a set of variants. The Gravity Mace makes hit entities levitate, the Ice Mace freezes them, and the Lightning Mace calls down a strike in the manner of Thor's hammer. The Isolation Mace marks its target with glowing, weakness and slowness, and deals extra damage based on how far the player falls. The Impact Mace has a much wider area of effect with stronger knockback, and the Obsidian Mace can be crafted. Several potions are added as well, and the Mace Core raises jump boost for more involved mace combat.

Players cannot jump or fall while some of these effects are active, which the author lists as a deliberate restriction of the variants. Maces are obtainable in survival, and the crafting path uses vanilla materials alongside the mod's own items. The mod is distributed for Fabric only, with files for 1.21 and 1.21.1 and the 1.0 release as the latest, and it is licensed under the MIT License without being open source. Both the server and every player need it, because the effects are applied to entities during combat.

Key features

  1. Gravity Mace

    Hit entities rise into the air after a smash attack, lifting them off the ground.

  2. Lightning Mace

    Smash attacks call down lightning, modeled on the hammer of Thor.

  3. Ice Mace

    Entities struck by the mace are frozen in place for a period.

  4. Isolation Mace

    The target is marked with glowing, weakness and slowness, and extra damage grows with the distance fallen.

  5. Impact Mace

    A larger area of effect and stronger knockback make heavy group fights possible.

  6. Obsidian Mace

    A craftable mace made from obsidian, with its own combat effects.

Compatibility

Latest build for each game version and loader.

1.21.11.0
1.211.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want more varied combat in Minecraft, and server owners who want maces to matter in player-versus-player or mob fights.

How it compares

Full comparison

Worse Maces is a Fabric mod for 1.21.8 that is open source under the MIT License and runs on client and server. Mace Utils needs both sides and is All rights reserved, not open source, for 1.21.5 – 26.1.2. Netherite Mace is also client and server, under the MIT License, for 1.21 – 1.21.11 and not open source.

ModLoadersGame versionsEnvironmentUpdated
Too Many MacesFabric1.21 – 1.21.1Client and server2024-08-13
Worse MacesFabric1.21.8Client and server2025-07-31
Mace UtilsFabric1.21.5 – 26.1.2Client and server2026-06-14
Netherite MaceFabric1.21 – 1.21.11Client and server2025-12-12

Questions

Does Too Many Maces need Fabric API?

No required dependency is listed for Fabric. Check the mod's own files before installing.

Does Too Many Maces have to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which game versions does Too Many Maces support?

The mod has files for 1.21 and 1.21.1, and the latest Fabric file is 1.0 for 1.21.1, published on 2024-08-13.

In the catalog

Too Many Maces is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from SnowyRedstone

All projects

Similar mods

What the author says

This mod adds new maces to Minecraft since Minecraft's mace pretty much sucks. Here's a few examples (note that all effects are triggered with the smash attack): - Gravity Mace - Makes all entities hit levitates - Lightning Mace - Like Thor's hammer, just try not to hit yourself with lightning - Isolation Mace - The…
SnowyRedstone, on the Modrinth page

Official listing

Owner
SnowyRedstone
Published
2024-08-13
Updated on Modrinth
2024-08-13
Facts verified
2026-10-15

Tags