ModsFinder

Slumber

by iso2t

Slumber fast-forwards the whole server world while everyone who is sleeping stays in bed, so the night passes in a short time.

FabricForgeNeoForgeServer-side onlyMIT LicenseOpen source1.21.1 – 1.21.10

What it does

When all players that are not spectators are sleeping, Slumber runs extra full ticks for the server. Time-dependent progress in the world keeps moving during that span, and this applies to every loaded dimension, including the Overworld, the Nether and the End, along with modded ones. A player who is not asleep, or who is in spectator mode, does not trigger it.

Slumber works on dedicated servers and in integrated singleplayer, so a single-player world uses the same sleep flow. While the feature is active, the vanilla instant night skip is temporarily disabled and is restored afterward. The speed is set per world with the slumberTickMultiplier gamerule, which defaults to 30 and can be read or changed like any other gamerule.

Slumber is published for Fabric, Forge and NeoForge across six release versions, 1.21.1 – 1.21.10, and is licensed under the MIT License, so the code is open source. Players join without it, since only the server has to run the mod. Its source code and issue tracker are public, and the author asks that reports include logs, reproduction steps and performance or compatibility details.

Key features

  1. Full world ticking

    Blocks, block entities, scheduled updates, weather and raids all advance while players sleep, not only the time of day.

  2. Sleep-triggered acceleration

    Extra ticks run only when every non-spectator player is asleep, so the speed-up depends on the whole server sleeping.

  3. Configurable speed

    The slumberTickMultiplier gamerule sets how many ticks run per sleep, with a default of 30, and can be changed per world.

  4. Vanilla night skip replaced

    The vanilla instant night skip is disabled during Slumber and restored afterward, so only the Slumber cycle runs.

Compatibility

Latest build for each game version and loader.

1.21.101.0.51.0.51.0.5
1.21.91.0.41.0.41.0.4
1.21.81.0.31.0.31.0.3
1.21.61.0.21.0.21.0.2
1.21.51.0.11.0.11.0.1
1.21.11.0.01.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want sleeping to move the world forward, and players who run an integrated singleplayer world with the same mechanic.

Questions

Does Slumber need to be installed on the client?

No. Only the server needs it, and players join without installing anything.

Which game versions does Slumber support?

Files are published for 1.21.1, 1.21.5, 1.21.6, 1.21.8, 1.21.9 and 1.21.10, with 1.0.5 for 1.21.10 as the latest file.

How is the sleep speed changed?

The slumberTickMultiplier gamerule sets it per world. Its default is 30, and it can be read or changed like any other gamerule.

In the catalog

Slumber is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,569 mods support Minecraft 1.21.10.

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What the author says

Sleep with progress. Slumber accelerates the entire server tick while everyone sleeps — not just time-of-day. Blocks, entities, block entities, random ticks, scheduled updates, weather, raids… everything advances across all dimensions during sleep. Issues and PRs are welcome. Please include logs and steps to…
iso2t, on the Modrinth page

Official listing

Owner
iso2t
Published
2025-09-13
Updated on Modrinth
2025-10-28
Facts verified
2026-10-15

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