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Sleep Deprived

by VicoShortman

Sleep Deprived is a Forge game mechanics mod that makes the bed matter: a player who stays awake too long gains a sleep deprivation effect that gets worse over time.

ForgeClient and serverGNU General Public License v3.0 or later1.20.1

What it does

After a set number of minutes without sleeping, a player receives the Sleep Deprivation effect. The effect grows stronger over the course of four phases. Early on it lowers reach and movement speed, then it adds blindness, nausea and strange noises, and in the last phase it starts dealing damage. Exhaustion can reduce a player to one heart, and the length of each phase is set in ticks, with 6000 as the default.

The effect is removed by sleeping in a bed, and an Awake effect blocks it from being applied in the first place. The Awake effect can be obtained through the Red Horse Energy item, which is craftable and can also be found as loot, or by consuming golden apples. The mod also adds hallucination effects. Server owners tune the timing and phases in the configuration, and the mod runs on both client and server, so the server and every player need it. Files are published for Forge 1.20.1, and the license is GNU General Public License v3.0 or later, though the mod is not open source.

Key features

  1. Sleep deprivation phases

    The effect passes through four phases, each harsher than the last, with the final phase dealing damage.

  2. Red Horse Energy

    A craftable item that grants the Awake effect, which stops sleep deprivation from building up for a time.

  3. Tag-based consumables

    Items in the low, mid and high tags apply the Awake effect when consumed, and datapacks can add more items to those tags.

  4. Configurable timing

    The minutes before tiredness, the length of each phase in ticks and the exhaustion floor can all be adjusted.

Compatibility

Latest build for each game version and loader.

1.20.11.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

No Thunder Sleep is server-side only, so players join without installing it, and it is published under the MIT License for 1.20.1. No Sleep, No Phantoms runs on client and server under the MIT License for 1.20.1, and it deals with phantoms rather than sleep deprivation. Skip Sleep is client and server, under All rights reserved, and covers 1.20.1 – 1.20.6.

ModLoadersGame versionsEnvironmentUpdated
Sleep DeprivedForge1.20.1Client and server2024-11-12
No Thunder SleepForge1.20.1Server-side only2026-05-25
No Sleep, No PhantomsForge1.20.1Client and server2024-08-26
Skip SleepForge1.20.1 – 1.20.6Client and server2025-02-06

Questions

Does Sleep Deprived need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which game version does Sleep Deprived support?

Sleep Deprived is published for Forge 1.20.1 only, with the latest file 1.1.2 released on 2024-11-12.

How can a player stop sleep deprivation from building up?

The Awake effect blocks it, and it can be obtained through the Red Horse Energy item or by consuming golden apples.

Can the items that grant the Awake effect be changed?

Yes. Items are tagged low, mid or high, and a datapack can add items to those tags. OpenLoader can enable the datapack by default.

In the catalog

Sleep Deprived is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

DEPRECATED, PLEASE USE AT YOUR OWN RISK, CONTAINS BUGS! A small mod that gives players a reason to use the bed and sleep. After some amount of time without sleeping, you will get the "Sleep Deprivation" effect. The effect will get stronger over time over the course of four phases. Your stats like reach and movement…
VicoShortman, on the Modrinth page

Official listing

Owner
VicoShortman
Published
2024-09-08
Updated on Modrinth
2024-11-12
Facts verified
2026-10-15

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