Slabbed
by justElias
Slabbed changes how caves, ravines and mineshafts look and feel underground by placing bottom slabs as one-block steps where paths climb.
What it does
Slabs are placed along cave floors, ravines and mineshafts so that a climb becomes a single block high step instead of a full wall. Long staircase-like sections get slabs on the other step, which keeps underground passages from looking cluttered or unnatural. Stair-like cave passages are detected first, which determines where slabs get placed, and the chosen stone follows the local rock: Stone, Deepslate, Tuff, Andesite, Diorite or Granite, with an occasional rarer variant to avoid a uniform look.
Only bottom slabs are placed, so mobs still spawn normally and lighting is unaffected. Work is limited to a fixed number of slabs per chunk, and block updates are kept to a minimum so that generating new terrain stays quick. Slabbed also supports modded stone types and aims to add deeper cave biome support such as Ancient City, though that is not complete. The mod runs on the server and requires Fabric API. Files exist for Fabric in two game versions, 26.1 and 26.1.1, with 0.0.1 for 26.1.1 as the latest build. The code is open source under the MIT License.
The project is in an early testing and alpha stage, and its behavior may change substantially. Bugs, unfinished features and frequent updates should be expected, and the author does not recommend it for survival worlds yet. A config file that controls how often slabs appear and which materials are preferred, along with correct ordering of the cave generation step, is planned for a later release and is not included yet.
Key features
Automatic step slabs
Slabs are placed on cave floors, ravines and mineshafts so each climb is one block high and easier to walk through.
Staircase detection
Long staircase-like cave sections receive slabs on the other step, which prevents cluttered, unnatural-looking passages.
Matching stone materials
Slabs match the surrounding stone type, including Stone, Deepslate, Tuff, Andesite, Diorite and Granite, with rare variants.
Mob spawning and lighting kept intact
Only bottom slabs are placed, so mobs still spawn normally and lighting is not changed.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Cleaner Cave Mining is a Fabric mod for 26.1.2 with the Client and server environment and All rights reserved, so it is not open source. Remove Bloat Stones is server-side only, open source under the CC0 1.0 Universal license and published for 1.20.1. CavesReimagined is also server-side only and is not open source, published under All rights reserved for 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Slabbed | Fabric | 26.1 – 26.1.1 | Server-side only | 2026-04-02 |
| Cleaner Cave Mining | Fabric | 26.1.2 | Client and server | 2026-07-21 |
| Remove Bloat Stones | Fabric | 1.20.1 | Server-side only | 2024-03-23 |
| CavesReimagined | Fabric | 1.20.1 | Server-side only | 2026-08-03 |
Questions
Does Slabbed need Fabric API?
Do clients need Slabbed installed?
Which game versions does Slabbed support?
In the catalog
Slabbed is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 11,522 mods support Minecraft 26.1.1.
More from justElias
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What the author says
⚠️ WARNING: This mod is currently in early testing/alpha stage and is heavily subject to change. Expect bugs, unfinished features, and frequent updates. Not recommended for survival worlds yet. ⚠️ Underground caves Ravines Mineshafts Any underground air pocket below Y=60
Official listing
- Modrinth page
- modrinth.com/mod/slabbed-elias
- Owner
- justElias
- Published
- 2026-04-02
- Updated on Modrinth
- 2026-04-02
- Facts verified
- 2026-10-15
