ModsFinder

Skeletons Reworked

by TheASEStefan

Skeletons Reworked changes how skeleton mobs behave, with new AI, armor, sun immunity and sword handling, for players on Forge 1.20.1.

ForgeClient and serverMIT LicenseOpen source1.20.1

What it does

The mod overhauls the skeleton branch of mobs, changing their combat behavior and mechanics rather than adding a separate set of enemies. Skeletons gain more armor and become immune to sunlight, so they can spawn and fight in daylight. Their ranged attacks and AI are reworked, and their swords can be unequipped faster. Zombie death handling follows vanilla behavior. The mod is lightweight and configurable, and it is aimed at players who want a harder, apocalyptic-style setting.

The code is shared under the MIT License, and its source and issue tracker are public. The mod requires ClockworkLib to run. Files are published for Forge only, for Minecraft 1.20.1, and the environment is client and server, so the server and every player need the mod. The package was released on 2025-01-06 and is open source.

Key features

  1. Sun-immune skeletons

    Skeletons are not burned by sunlight and can spawn in daytime, with more armor than in vanilla.

  2. Reworked skeleton AI

    The ranged combat logic and targeting of skeletons are changed to create more challenging fights.

  3. Faster sword unequipping

    Skeletons can drop and switch their swords more quickly during a fight.

  4. Lightweight configuration

    The changes can be adjusted through configuration options, and the mod adds little extra content.

Compatibility

Latest build for each game version and loader.

1.20.10.0.1-R-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

ClockworkLibSmall and easy to use library that will be used in all of our projects.
Required

How it compares

Full comparison

Lost Skeleton is an MIT-licensed Forge mod for 1.20.1 that runs on client and server, so both sides need it. Balanced Skeleton is also Forge-only for 1.20.1, but it is released under All rights reserved and runs on client and server. No Skeletons is the opposite approach, a Forge mod for 1.20.1 that is server-side only and released under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Skeletons ReworkedForge1.20.1Client and server2025-01-06
Lost SkeletonForge1.20.1Client and server2024-09-12
Balanced SkeletonForge1.20.1Client and server2026-04-26
No SkeletonsForge1.20.1Server-side only2025-07-18

Questions

Does Skeletons Reworked need ClockworkLib?

Yes. ClockworkLib is a required dependency and must be installed alongside the mod on Forge 1.20.1.

Does the server need Skeletons Reworked?

Yes. Every player and the server need a copy of the mod.

Which Minecraft version does it support?

Only 1.20.1 is listed, with the latest Forge file 0.0.1-R-1.20.1 dated 2025-01-06.

In the catalog

Skeletons Reworked is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Some of you have asked me to make a sequel to Zombies Reworked, but instead of zombies... rework skeletons?? Well after a long time, here it is, and just like it's prequel, Skeletons Reworked is a mod that overhauls and changes the skeletons in a better way! Ranging from small features to better AI system and better…
TheASEStefan, on the Modrinth page

Official listing

Owner
TheASEStefan
Published
2025-01-06
Updated on Modrinth
2025-01-06
Facts verified
2026-10-15

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