Skeletons Reworked
by TheASEStefan
Skeletons Reworked changes how skeleton mobs behave, with new AI, armor, sun immunity and sword handling, for players on Forge 1.20.1.
What it does
The mod overhauls the skeleton branch of mobs, changing their combat behavior and mechanics rather than adding a separate set of enemies. Skeletons gain more armor and become immune to sunlight, so they can spawn and fight in daylight. Their ranged attacks and AI are reworked, and their swords can be unequipped faster. Zombie death handling follows vanilla behavior. The mod is lightweight and configurable, and it is aimed at players who want a harder, apocalyptic-style setting.
The code is shared under the MIT License, and its source and issue tracker are public. The mod requires ClockworkLib to run. Files are published for Forge only, for Minecraft 1.20.1, and the environment is client and server, so the server and every player need the mod. The package was released on 2025-01-06 and is open source.
Key features
Sun-immune skeletons
Skeletons are not burned by sunlight and can spawn in daytime, with more armor than in vanilla.
Reworked skeleton AI
The ranged combat logic and targeting of skeletons are changed to create more challenging fights.
Faster sword unequipping
Skeletons can drop and switch their swords more quickly during a fight.
Lightweight configuration
The changes can be adjusted through configuration options, and the mod adds little extra content.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Lost Skeleton is an MIT-licensed Forge mod for 1.20.1 that runs on client and server, so both sides need it. Balanced Skeleton is also Forge-only for 1.20.1, but it is released under All rights reserved and runs on client and server. No Skeletons is the opposite approach, a Forge mod for 1.20.1 that is server-side only and released under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Skeletons Reworked | Forge | 1.20.1 | Client and server | 2025-01-06 |
| Lost Skeleton | Forge | 1.20.1 | Client and server | 2024-09-12 |
| Balanced Skeleton | Forge | 1.20.1 | Client and server | 2026-04-26 |
| No Skeletons | Forge | 1.20.1 | Server-side only | 2025-07-18 |
Questions
Does Skeletons Reworked need ClockworkLib?
Does the server need Skeletons Reworked?
Which Minecraft version does it support?
In the catalog
Skeletons Reworked is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
Some of you have asked me to make a sequel to Zombies Reworked, but instead of zombies... rework skeletons?? Well after a long time, here it is, and just like it's prequel, Skeletons Reworked is a mod that overhauls and changes the skeletons in a better way! Ranging from small features to better AI system and better…
Official listing
- Modrinth page
- modrinth.com/mod/skeletons-reworked
- Owner
- TheASEStefan
- Published
- 2025-01-06
- Updated on Modrinth
- 2025-01-06
- Facts verified
- 2026-10-15
