Simple Magnets
With Simple Magnets installed, the Basic Magnet and the Advanced Magnet pull nearby Items and Experience toward the player, with the Advanced version reaching up to 11 blocks.
What it does
A Basic Magnet gathers loose stacks and orbs from a short radius around the player. The Advanced Magnet reaches farther, and its radius for Items and for Experience can be set separately. Either magnet can filter what it collects through a whitelist or a blacklist.
Magnets can be worn in Baubles or Curios slots, and a key bind turns them on and off. The Demagnetization Coil and Advanced Demagnetization Coil stop nearby items from being attracted, with effective areas reaching 3 and 5 blocks away. Simple Magnets requires Fabric API, SuperMartijn642's Config Lib and SuperMartijn642's Core Lib, and Trinkets is optional. Installation covers the server and each player's game. Files cover 1.12 – 26.3 across Fabric, Forge, NeoForge and Quilt, and the code is under All rights reserved.
Key features
Basic Magnet
A short-radius magnet that collects loose stacks and orbs around the player.
Advanced Magnet
A longer-reach magnet with its own radius settings and whitelist or blacklist filtering.
Demagnetization coils
The Demagnetization Coil and Advanced Demagnetization Coil stop items from being attracted by magnets, reaching 3 and 5 blocks.
Wearable and toggled
Magnets fit Baubles or Curios slots and can be switched on and off with a key bind.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
1.17.x2 of 2 versions with builds
1.16.x6 of 6 versions with builds
1.15.x3 of 3 versions with builds
1.14.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
3 older game versions (1.12 – 1.12.2) not shown. All files on Modrinth
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Optional 1
How it compares
Just Magnet is a Fabric-only mod for 1.21.10 that is also client and server, under All rights reserved. CustomMagnets runs on Fabric, Forge, NeoForge and Quilt for 1.21.5 – 1.21.8, but only the server needs it while clients may leave it out. Vanilla Items Expanded is open source under the Apache License 2.0 and covers 1.21.9 – 26.3 on all four loaders, with the server required and the client optional.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Simple Magnets | Fabric, Forge, NeoForge and Quilt | 1.12 – 26.3 | Client and server | 2026-09-15 |
| CustomMagnets | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 1.21.8 | Server required, client optional | 2025-07-12 |
| Vanilla Items Expanded | Fabric, Forge, NeoForge and Quilt | 1.21.9 – 26.3 | Server required, client optional | 2026-09-29 |
Questions
Does Simple Magnets need Trinkets?
Do players and the server both need Simple Magnets?
Which loaders have Simple Magnets files?
In the catalog
Simple Magnets is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 8,071 mods support Minecraft 26.3.
More from SuperMartijn642
Similar mods
What the author says
Simple Magnets adds Magnets that pickup Items and Experience around the player! Magnets can be configured with a whitelist or blacklist and have up to an 11 blocks range! Magnets can also be used in Baubles or Curios slots! Magnets can also be toggled with a key bind!
Official listing
- Modrinth page
- modrinth.com/mod/simple-magnets
- Owner
- SuperMartijn642
- Published
- 2022-07-15
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15