Shield Cooldown HUD
Shield Cooldown HUD shows a movable countdown in the top-left corner of the screen that tracks when a player's shield can block again after an axe disables it.
What it does
After an axe disables a shield, the HUD starts a countdown that shows how long remains until the shield is usable again. The timer is drawn on the client and tracks the cooldown in real time, so players do not have to estimate the timing from the shield icon alone. It also displays the shield cooldown of an opponent, which is the part most useful in PvP fights where the other player's guard status is otherwise hidden.
The HUD can be dragged to any position on the screen, so it does not have to stay in the corner. The mod is lightweight and runs only on the client, so a player can use it in singleplayer worlds and on multiplayer servers alike. Installation needs Fabric API. The server does not need the mod, and the server installation line in the author text does not apply to the client-only build. The code is not open source and the mod is released under All rights reserved.
Key features
Real-time shield countdown
A timer starts when an axe disables a shield and counts down until the shield can block again.
Opponent shield timing
The HUD displays the shield cooldown of other players, so a fight can be timed without guessing.
Movable display
The countdown can be dragged anywhere on the screen and sits in the top-left corner by default.
Singleplayer and multiplayer
The timer works in both singleplayer and multiplayer games, including PvP and survival servers.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
PvP timing
Players fighting each other can time their own attacks against an opponent's shield without watching the icon.
Hardcore survival
Players who want exact shield timing can see the countdown without adding other HUD clutter to the screen.
Who it’s for: The mod suits players who fight with shields in PvP or survival multiplayer and want a precise countdown instead of estimating the cooldown from the shield icon.
How it compares
PYES HUD is a Fabric client-side mod for versions 1.21 – 26.3, released under the MIT License and not open source. SwingSync is a Fabric client-side mod for 1.21.11, released under All rights reserved. Kulka-BetterCooldowns is a Fabric client-side mod for 1.20.1 – 1.21.11 under the MIT License and not open source. Shield Cooldown HUD covers 1.21.11 – 26.2 only, so a player on an older version cannot use it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Shield Cooldown HUD | Fabric | 1.21.11 – 26.2 | Client-side only | 2026-08-02 |
| PYES HUD | Fabric | 1.21 – 26.3 | Client-side only | 2026-10-02 |
| SwingSync | Fabric | 1.21.11 | Client-side only | 2026-06-13 |
| Kulka-BetterCooldowns | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2026-07-09 |
Questions
Does Shield Cooldown HUD need Fabric API?
Does the server need Shield Cooldown HUD?
Which game versions does Shield Cooldown HUD support?
In the catalog
Shield Cooldown HUD is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from mehmetcinartursak497
Similar mods
What the author says
Never guess when a shield is ready again. Shield Cooldown HUD is a lightweight client-side Fabric mod that displays a clean countdown whenever a shield is disabled by an axe.
Official listing
- Modrinth page
- modrinth.com/mod/shield-cooldown-hud
- Owner
- mehmetcinartursak497
- Published
- 2026-07-25
- Updated on Modrinth
- 2026-08-02
- Facts verified
- 2026-10-15
