Sharpness Particles Refurbished
by Ghost
Sharpness Particles Refurbished changes how many enchanted critical-hit particles appear on entities struck by a sharp weapon, and it can show them on every hit.
What it does
When a player lands a hit with an enchanted weapon, the game draws sharpness particles around the target. This mod exposes a particle multiplier that sets how many of those particles are drawn, and a second option makes them show on every hit rather than only some. Players who want the effect more visible, or less crowded, can adjust the count without editing game files.
The mod runs only on the client, so a server does not need it and players join a vanilla server without installing anything. It requires MidnightLib, which must be installed alongside it. Files target Fabric and Quilt for 1.19.3 – 1.21.1, and the latest build for 1.21.1 is 1.0.3+mc1.21, released on 2024-06-15. The code is released under the MIT License and is open source, and the author publishes a source repository and an issue tracker.
Key features
Particle multiplier
A setting controls how many enchanted particles are drawn for each sharpness hit, from the vanilla amount upward.
Always-hit particles
An option makes enchanted particles appear on entities every time they are struck, not only on some hits.
Toggle for the effect
The sharpness particle effect can be shown or hidden, so the vanilla look remains available.
Client-side configuration
All options live in the client, so changing them affects only the player's own view of the particles.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Visible combat effects
Players who want clearer feedback when a sharpened weapon hits a mob can raise the particle count.
Lighter visuals
Players on slower hardware can lower the multiplier or turn the effect off to reduce particle load.
Who it’s for: Players who want to change the sharpness particle effect on their own client. Server owners do not need to install anything, because the mod runs only on the client.
How it compares
Basically Particle Models is server-side only, open source under the MIT License and published for Fabric and Quilt across 1.19 – 1.21.11, so it changes the server rather than the client. Potion Particle Pack is client-side only and shares the client focus, but it is not open source, is released under All rights reserved and targets 1.19.2 – 1.20.1 on Fabric and Quilt only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sharpness Particles Refurbished | Fabric and Quilt | 1.19.3 – 1.21.1 | Client-side only | 2024-06-15 |
| Basically Particle Models | Fabric and Quilt | 1.19 – 1.21.11 | Server-side only | 2026-05-04 |
| Potion Particle Pack | Fabric and Quilt | 1.19.2 – 1.20.1 | Client-side only | 2023-09-29 |
Questions
Does Sharpness Particles Refurbished need MidnightLib?
Do servers need to install Sharpness Particles Refurbished?
Which game versions does the mod support?
In the catalog
Sharpness Particles Refurbished is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from Ghost
Similar mods
What the author says
A refurbished mod for 1.19.3+ that allows you to always hit entities with enchanted particles and modify the amount of the particles.
Official listing
- Modrinth page
- modrinth.com/mod/sharpness-particles-refurbished
- Owner
- Ghost
- Published
- 2024-05-28
- Updated on Modrinth
- 2024-06-15
- Facts verified
- 2026-10-15
