SeasonalSurvival
by Demomaker
SeasonalSurvival changes a Fabric survival world by cycling it through seasons with their own weather, temperature and light effects.
What it does
Players who want their survival world to change over time can install SeasonalSurvival, which adds a seasonal cycle with harsher conditions during some periods. The author describes it as an inner effect meant to give players a new challenge and more reason to prepare, such as gathering supplies in the first days and planning for winter. Heat and light are part of the seasonal mechanics.
The mod works in singleplayer, on dedicated servers and in multiplayer. It is server required and client optional, so a server owner installs it and players can join without it. Pre-existing singleplayer worlds are affected only when the seasonal option is turned on in the world creation screen, so existing worlds are not changed by default. Fabric API is required. The mod is released under CC0 1.0 Universal, a public domain dedication, and its source code is public, and it is published for Fabric across 6 release versions, 1.21 – 1.21.5, with 1.0.4 for 1.21.5 as the latest file.
Key features
Seasonal cycle
The world moves through seasons, and each one changes the conditions a player must survive.
Winter preparation
Early days give players time to gather resources before the harsher seasons arrive.
Heat and light effects
Temperature and light change with the season and affect how and where players can stay.
Opt-in for existing worlds
Singleplayer worlds keep their current rules unless the seasonal option is checked at world creation.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Long survival playthroughs
Players who want a survival run with a clear progression of harsher periods can use the seasonal cycle to pace their base building.
Dedicated servers
Server owners can run seasons for every player while clients need no installation.
Who it’s for: Players of survival worlds who want more challenge and server owners who want a shared seasonal progression without requiring players to install anything.
How it compares
Seasons&Scarcity:Core covers 1.21.11 and is client and server, under All rights reserved, so it is not open source. Harsh Rain is server-side only, published for 1.21.5 – 1.21.6 and released under CC0 1.0 Universal. Survival Mode is client and server, open source under the Mozilla Public License 2.0, and has files named c0.30_01c. SeasonalSurvival is server required with optional clients and works on 1.21 – 1.21.5.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| SeasonalSurvival | Fabric | 1.21 – 1.21.5 | Server required, client optional | 2025-03-27 |
| Seasons&Scarcity:Core | Fabric | 1.21.11 | Client and server | 2026-07-09 |
| Harsh Rain | Fabric | 1.21.5 – 1.21.6 | Server-side only | 2025-06-26 |
| Survival Mode | Fabric | c0.30_01c | Client and server | 2022-08-09 |
Questions
Does SeasonalSurvival need Fabric API?
Do players need the mod to join a server?
Will existing singleplayer worlds change?
In the catalog
SeasonalSurvival is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 15,307 mods support Minecraft 1.21.5.
More from Demomaker
Similar mods
What the author says
The SeasonalSurvival mod is for players who want to spice up their game slightly, by adding a seasonal aspect to their survival experience. Prepare in the first 10 days in order to more easily survive your first season (winter) (think about heat and light). The mod is server-side, but can both be played in…
Official listing
- Modrinth page
- modrinth.com/mod/seasonalsurvival
- Owner
- Demomaker
- Published
- 2024-09-07
- Updated on Modrinth
- 2025-03-27
- Facts verified
- 2026-10-15
