Safe Zone
by rbnsky
Safe Zone creates areas where hostile mobs cannot fight, and it is a server mod that players need not install.
What it does
Safe Zone lets an admin define zones in which combat and projectile damage are turned off, so hostile mobs cannot attack players inside. Zones come in five sizes with block radii from 15 to 79, plus a custom size C that defaults to a 45 block radius, and each zone can be customized within the set limits. Players in survival or adventure mode take no damage inside a zone, and hostile mobs that enter disappear at once without dropping loot.
The mod is built for server owners and survival or adventure worlds that need protected hubs or build areas. Many QoL commands handle zone creation and settings, and the commands list covers the rest. Safe Zone runs on Fabric, Forge, NeoForge and Quilt, and a data pack version is available too. The license is All rights reserved, so the code is not open source. Files cover game versions 1.21 – 1.21.4.
Key features
Five zone sizes
Sizes 1 through 5 have radii of 15, 31, 47, 63 and 79 blocks, and size C defaults to 45 blocks.
Projectile and fire rules
Most projectiles are deleted inside a zone, with a short list of exempt throws and shots, and tridents drop to the ground.
Mob handling
Hostile mobs vanish without loot on entry, and a feature lets selected hostile mobs stay inside a zone, freeze in place or become invulnerable.
Visual feedback
Projectiles that hit the barrier bounce off with blue sparks and a shattering sound, and a toggle shows or hides the zone center.
Performance options
The mod is heavily optimized for low-end servers, and a light version trades a few features for slightly better performance.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Outpost Pacifier is a server-side only mod on Fabric, Forge and NeoForge for 1.20.1 – 1.21.1, and it is not open source. ArcadiaGuard is open source under the MIT License and runs on NeoForge for 1.21.1 with client and server installs. Music Zones is open source under the BSD 3-Clause License on NeoForge for 1.21.1, and it also needs client and server installs.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Safe Zone | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.4 | Server required, client optional | 2025-01-29 |
| Outpost Pacifier | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-05-17 |
| ArcadiaGuard | NeoForge | 1.21.1 | Client and server | 2026-07-04 |
| Music Zones | NeoForge | 1.21.1 | Client and server | 2026-05-12 |
Questions
Does Safe Zone need to be installed on the client?
Which loaders does Safe Zone support?
Can projectiles from players still hit mobs inside a zone?
In the catalog
Safe Zone is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from rbnsky
Similar mods
What the author says
Create Zones in which combat, damage, projectiles and hostile mobs are disabled! This datapack is heavily performance optimized to ensure it runs well even on low-end servers.
Official listing
- Modrinth page
- modrinth.com/mod/safe-zone
- Owner
- rbnsky
- Published
- 2025-01-11
- Updated on Modrinth
- 2025-01-29
- Facts verified
- 2026-10-15
