ModsFinder

Safe Zone

by rbnsky

Safe Zone creates areas where hostile mobs cannot fight, and it is a server mod that players need not install.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.21 – 1.21.4

What it does

Safe Zone lets an admin define zones in which combat and projectile damage are turned off, so hostile mobs cannot attack players inside. Zones come in five sizes with block radii from 15 to 79, plus a custom size C that defaults to a 45 block radius, and each zone can be customized within the set limits. Players in survival or adventure mode take no damage inside a zone, and hostile mobs that enter disappear at once without dropping loot.

The mod is built for server owners and survival or adventure worlds that need protected hubs or build areas. Many QoL commands handle zone creation and settings, and the commands list covers the rest. Safe Zone runs on Fabric, Forge, NeoForge and Quilt, and a data pack version is available too. The license is All rights reserved, so the code is not open source. Files cover game versions 1.21 – 1.21.4.

Key features

  1. Five zone sizes

    Sizes 1 through 5 have radii of 15, 31, 47, 63 and 79 blocks, and size C defaults to 45 blocks.

  2. Projectile and fire rules

    Most projectiles are deleted inside a zone, with a short list of exempt throws and shots, and tridents drop to the ground.

  3. Mob handling

    Hostile mobs vanish without loot on entry, and a feature lets selected hostile mobs stay inside a zone, freeze in place or become invulnerable.

  4. Visual feedback

    Projectiles that hit the barrier bounce off with blue sparks and a shattering sound, and a toggle shows or hides the zone center.

  5. Performance options

    The mod is heavily optimized for low-end servers, and a light version trades a few features for slightly better performance.

Compatibility

Latest build for each game version and loader.

1.21.41.41.41.41.4
1.21.31.41.41.41.4
1.21.21.41.41.41.4
1.21.11.41.41.41.4
1.211.41.41.41.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Outpost Pacifier is a server-side only mod on Fabric, Forge and NeoForge for 1.20.1 – 1.21.1, and it is not open source. ArcadiaGuard is open source under the MIT License and runs on NeoForge for 1.21.1 with client and server installs. Music Zones is open source under the BSD 3-Clause License on NeoForge for 1.21.1, and it also needs client and server installs.

ModLoadersGame versionsEnvironmentUpdated
Safe ZoneFabric, Forge, NeoForge and Quilt1.21 – 1.21.4Server required, client optional2025-01-29
Outpost PacifierFabric, Forge and NeoForge1.20.1 – 1.21.1Server-side only2026-05-17
ArcadiaGuardNeoForge1.21.1Client and server2026-07-04
Music ZonesNeoForge1.21.1Client and server2026-05-12

Questions

Does Safe Zone need to be installed on the client?

No. Only the server has to run it, and a player can join without installing it, though the client may add it.

Which loaders does Safe Zone support?

Fabric, Forge, NeoForge and Quilt all have files for 1.21 – 1.21.4. A data pack version is also available for server platforms.

Can projectiles from players still hit mobs inside a zone?

Most projectiles are removed inside a zone, but a short list of exempt throws and shots still lands.

In the catalog

Safe Zone is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 17,979 mods support Minecraft 1.21.4.

More from rbnsky

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What the author says

Create Zones in which combat, damage, projectiles and hostile mobs are disabled! This datapack is heavily performance optimized to ensure it runs well even on low-end servers.
rbnsky, on the Modrinth page

Official listing

Owner
rbnsky
Published
2025-01-11
Updated on Modrinth
2025-01-29
Facts verified
2026-10-15

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