RPG Crafting
by TheRedBrain
RPG Crafting replaces the grid-based crafting table with a recipe system where players pick a recipe from a list of available ones and choose their ingredients.
What it does
Instead of arranging items in a grid, a crafting recipe in RPG Crafting is chosen from the list of recipes the player can currently make. Ingredients are drawn by default from the player's inventory, and several recipes can share the same ingredients, so the choice of result depends on what is selected. Each recipe uses a simple ingredient list, similar in structure to the stonecutter recipe type, and a single input slot can accept several item types.
The system is an addition or a replacement for traditional crafting, and the mod adds several blocks that open different screens for interacting with recipes. Ingredient amounts are restricted, and some recipes require unique patterns. The author describes the design as inspired by survival games such as Valheim and Terraria. RPG Crafting needs Fabric API, Fzzy Config and Slot Customization API, and Inventory Size Attributes is optional. It is open source under the MIT License, is published for Fabric only, and targets 1.21.1 with 1.3.0 as the latest file, released on 2025-09-24. It runs on client and server.
Key features
Recipe selection from a list
Players choose a recipe from the recipes they can make rather than arranging items in a grid.
Shared ingredients across recipes
Several recipes can use the same ingredients, and the selected recipe determines the result.
Stonecutter-style recipe type
A custom recipe type works like the stonecutter recipe type, with simple ingredient lists and multi-item single inputs.
Interaction blocks
Several added blocks open separate screens for working with recipes and crafting.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Optional 1
How it compares
RPG Abilities is an open source Fabric mod under the MIT License, built for 1.21.8, and it runs on client and server. Miscrafted is for 1.21.8 on Fabric, runs on client and server, and is under All rights reserved, so its code is not open source. SwetLick covers 1.21 – 1.21.2 on Fabric and is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RPG Crafting | Fabric | 1.21.1 | Client and server | 2025-09-24 |
| RPG Abilities | Fabric | 1.21.8 | Client and server | 2025-08-21 |
| Miscrafted | Fabric | 1.21.8 | Client and server | 2026-05-14 |
| SwetLick | Fabric | 1.21 – 1.21.2 | Client and server | 2026-08-20 |
Questions
Does RPG Crafting need Fabric API?
Does RPG Crafting have to be installed on the server?
Which game versions does RPG Crafting support?
In the catalog
RPG Crafting is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from TheRedBrain
Similar mods
What the author says
Introduces an alternative/replacement/addition to the traditional crafting system. It is heavily inspired by games like Valheim and Terraria. RPG Crafting adds a custom recipe type, similar to the stone cutter recipe type, but instead of a single item the crafting input can contain multiple items.
Official listing
- Modrinth page
- modrinth.com/mod/rpg-crafting
- Owner
- TheRedBrain
- Published
- 2024-08-11
- Updated on Modrinth
- 2025-09-24
- Facts verified
- 2026-10-15
