TheRedBrain
Mods by TheRedBrain
Newest update first.
Extends the mod 'Spell Engine' with additional functionality.
Bundle API allows mod authors to easily add bundles that can hold more than 1 stack of items specified by an item tag.
Creating shields with custom models was never easier!
Adds a class selection screen known from many RPGs.
This mod adds new equipment slots and other mechanics found in popular RPGs.
Adds various blocks and mechanics which assist map makers and dungeon builders.
Extends the mod 'Better Combat' with additional functionality.
Introduces an alternative/replacement/addition to the traditional enchanting system. It is heavily inspired by the game "Heroes of Hammerwatch 2".
Adds a weight system for equipment.
Overhauls the food system to be similar to games like Valheim or Enshrouded.
An addon for 'Food Overhaul', that adds support for vanilla items.
An addon for 'Food Overhaul', that adds support for 'Farmer's Delight Refabricated'.
A complete overhaul to several mechanics revolving around damage. Including elemental damage and shield parrying.
A small API for mods to dynamically modify inventory slots. Allows changing the position, disabling/enabling slots and adds tooltips for empty slots.
An unconventional backpack mod using an entity attribute.
Adds entity attributes that control how many player inventory slots are accessible.
A small API that adds a stamina system controlled by entity attributes.
A small API that adds a mana system controlled by entity attributes.
This API changes health regeneration to be attribute-driven and (optionally) disables the hunger/saturation system.
Overhauls blocking attacks by adding a parry mechanic and changing several mechanics to be entity attribute - driven.
A small java API mod that allows mods to easily set up a complete resource bar HUD element.
Adds netherite buckets and cauldrons. A more appropriate way to handle lava.
A small API that adds an attack range entity attribute.
This API can be used by other mods to give additional functionality to mobs that use the brain system.
Adds an instanced dungeon inspired by the OSRS Barrows Brothers dungeon.
An add-on for the Lootables mod that adds several blocks that supply lootables.
Allows customization of sheep colors, both after spawning and breeding. Also has optional gameplay features.
Introduces an alternative/replacement/addition to the traditional crafting system. It is heavily inspired by games like Valheim and Terraria.
Adds a merging mechanic for items. Items can 'store' other items and will inherit their attribute modifiers.
A library of status effects, intended to be used by other mods.
Removes the food system and makes food heal directly. Also adds a 'fullness' system, which prevents eating many food items in a short time span.
Adds a button to the player inventory screen, which toggles an additional info panel, showing a configurable list of attribute values.
Extends the mod 'Combat Roll' with additional functionality.
This mod adds equipment sets that provide a bonus when an entity has items of a set equipped.
Adds game rules which enable roguelike/lite gameplay.


































