ModsFinder

Resource Collector

by Jenki

Resource Collector, a Forge mod for 1.20.1, adds resource generators that produce shards on a timed cycle, with three tiers that scale the output.

ForgeClient and serverAll rights reserved1.20.1

What it does

The mod adds resource generators in three tiers, basic, intermediate and high. The basic generator yields one shard per cycle, the intermediate yields two, and the high tier yields three. Each generator is built from a core, and the core tier sets which tier the generator belongs to.

Shards can be crafted into different materials. The mod includes custom recipes for the simple resource generator, and cores for iron, redstone, nether charged, end charged and nether star are generated as part of the content. Resource Collector is published for Forge only, for Minecraft 1.20.1, and is useful for modpack making. Installation covers the server and each player's game. The code is All rights reserved, so the mod is not open source.

Key features

  1. Basic resource generator

    The basic generator produces one shard per cycle and serves as the entry tier for the chain.

  2. Intermediate and high tiers

    The intermediate generator produces two shards per cycle and the high generator produces three, raising output as cores are upgraded.

  3. Shard crafting

    Each shard can be crafted into a different material, so the generated output feeds into other recipes.

  4. Custom simple generator recipes

    The simple resource generator has its own custom recipes, which set how it is built and how its cores are obtained.

  5. Core materials

    Cores for iron, redstone, nether charged, end charged and nether star generate in the world, and each core matches one generator tier.

Compatibility

Latest build for each game version and loader.

1.20.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modpack progression

Generators supply shards on a steady cycle, which gives a modpack a resource source that players can tier up over time.

Who it’s for: Modpack authors and players who want a steady, tiered source of shards for crafting other materials on a Forge 1.20.1 world.

How it compares

Full comparison

QOLGenerators is a Forge mod for 1.20.1 under All rights reserved, not open source, and it runs on client and server. MG's Generators covers 1.19.2 – 1.20.1 on Forge, also client and server and All rights reserved. Create: Stone Generator is Forge 1.20.1 under the MIT License, so it is the only one of these with an open license, and it runs on client and server as well.

ModLoadersGame versionsEnvironmentUpdated
Resource CollectorForge1.20.1Client and server2025-02-25
QOLGeneratorsForge1.20.1Client and server2025-05-15
Create: Stone GeneratorForge1.20.1Client and server2025-06-23

Questions

Does Resource Collector need Forge?

Yes. Resource Collector is published for Forge only, and its latest file is 1.1 for 1.20.1, dated 2025-02-25.

Does the server need Resource Collector?

Yes. A server running it needs every connecting player to have it too.

Which tier gives the most shards per cycle?

The high tier gives three shards per cycle, against one for the basic tier and two for the intermediate tier.

In the catalog

Resource Collector is one of 4,058 Storage mods on ModsFinder, and one of 1,886 Storage mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from Jenki

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What the author says

This mod adds simple resource generator that can have custom recipes in it Iron, Redstone, nether, charged nether, end, charged end and Nether star cores that can generate coresponding shards and from these shard you can craft different materials
Jenki, on the Modrinth page

Official listing

Owner
Jenki
Published
2025-02-23
Updated on Modrinth
2025-02-25
Facts verified
2026-10-15

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