ReplayMod AutoMarker
by titlo10
With ReplayMod AutoMarker, a recording gets markers at moments like PvP kills, Totem of Undying pops and dimension changes, so the replay timeline needs no manual marking.
What it does
ReplayMod AutoMarker places markers on the ReplayMod timeline while a recording runs. It watches for in-game events such as PvP kills, Totem of Undying pops and dimension changes, and it also reacts to chat keywords the player defines. Each marker is named for the event that triggered it, so highlights already waiting in the timeline can be found later when the replay is opened.
The mod is client-side only, so a player records and marks alone and a server does not need it. It requires Fabric API and ReplayMod, and it targets Minecraft 1.20 and newer. Files cover 22 release versions 1.20 – 26.1.2, under the GNU General Public License v3.0 only, which makes it open source. Its source code and issue tracker are public.
Key features
Event markers
Markers are placed automatically for PvP kills, Totem of Undying pops and dimension changes during a recording.
Keyword markers
A comma-separated list of chat keywords, such as raid or highlight, sets off a marker when the keyword appears in chat.
Marker set toggle
Each marker set can be switched on or off, so only the event types a player wants are recorded on the timeline.
Manual marking shortcut
Pressing K in-game places a marker directly, for moments the event list does not cover.
Settings in Mod Menu
Options are reachable from the Mod Menu entry, where the keyword list and marker sets are edited.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Recording PvP
A player recording combat keeps the kills and totem pops as markers, so the fights can be found quickly in the replay editor.
Editing highlights
Markers named after the events make it simpler to cut a recording into clips for later playback.
Who it’s for: Players who record gameplay with ReplayMod and want markers placed during play rather than added by hand afterward. The mod is for single-player and multiplayer clients, and it is not needed on a server.
How it compares
pv-addon-replaymod is a client-side Fabric mod released under the MIT License. ReplayMod Recording To World is a client-side Fabric mod with a custom license that is not open source. ReplayMod-Pose-Fix is client-side on Fabric and is not open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ReplayMod AutoMarker | Fabric | 1.20 – 26.1.2 | Client-side only | 2026-06-20 |
| pv-addon-replaymod | Fabric | 1.16.5 – 26.2 | Client-side only | 2026-04-21 |
| ReplayMod Recording To World | Fabric | 1.21.10 – 1.21.11 | Client-side only | 2026-08-18 |
| ReplayMod-Pose-Fix | Fabric | 26.1.2 – 26.2 | Client-side only | 2026-08-16 |
Questions
Does ReplayMod AutoMarker need Fabric API?
Must the server have ReplayMod AutoMarker installed?
Which game versions does the mod support?
In the catalog
ReplayMod AutoMarker is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from titlo10
Similar mods
What the author says
Forgot the timestamp again? AutoMarker marks it for you. While you play, it drops a named marker on your ReplayMod timeline whenever something happens, so the highlights are already waiting when you open the replay.
Official listing
- Modrinth page
- modrinth.com/mod/replaymod-automarker
- Owner
- titlo10
- Published
- 2026-05-23
- Updated on Modrinth
- 2026-06-20
- Facts verified
- 2026-10-15
