Regenerating Blocks
Regenerating Blocks lets a block come back on its own after a set delay, using a timer stored on the block itself, so a player can break a block and see it return.
What it does
Each block configured as regenerating is restored to a target block once its timer runs out. The timer counts in ticks, with a minimum of 1, and a block broken while regenerating is replaced after the delay, for example a 1200 tick delay. Individual blocks can be flagged one at a time, or many can be flagged together by putting them in a block tag whose path begins with regenerating/, which the mod recognizes.
The mod can be set up in play with commands, which create a correctly configured regenerating block item and give it to a selected player with the right target and timer values. Block and item tooltips show the configured details. Where Jade is installed, it shows extra block information as well.
Installation needs Architectury API and Shadow Config. Installation covers the server and each player's game. Files are published for Fabric, Forge and NeoForge, all for 1.20.1, with version 1.3-1.20.1 as the latest file, and the mod is released under the Creative Commons Attribution Non Commercial 4.0 license, so it is not open source. Public source code and an issue tracker are linked.
Key features
Timed block regeneration
A configured block is replaced by its target block after a delay measured in ticks, with a minimum of 1.
Tag-based setup
Blocks listed under a tag whose path starts with regenerating/ are treated as regenerating blocks with the configured delay.
Command support
Commands create regenerating block items with preset target and timer values and hand them to chosen players.
Tooltips and Jade
Block and item tooltips describe the configuration, and Jade adds extra block details when it is installed.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Mining areas that refill
A server can place blocks that return after a delay, so a resource area is not exhausted by one player.
Who itβs for: Server owners and map makers who want blocks that come back after being broken, set up either by config tags or by commands.
Questions
Does Regenerating Blocks need Architectury API?
Does the server need Regenerating Blocks?
Which loaders does Regenerating Blocks support?
In the catalog
Regenerating Blocks is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 34,764 mods support Minecraft 1.20.1.
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What the author says
Regenerating Blocks is a cross-loader Minecraft mod for Fabric and Forge that adds a special block which can regenerate into another block after a delay. This gives the selected player a regenerating block item with the correct TargetBlock and Timer NBT values already set.
Official listing
- Modrinth page
- modrinth.com/mod/regenerating-blocks
- Owner
- ShadowKing21_
- Published
- 2026-05-31
- Updated on Modrinth
- 2026-05-31
- Facts verified
- 2026-10-15
