ModsFinder

Real Smithing: Odd Weapons

by Fried_rice_123

Real Smithing: Odd Weapons, a NeoForge mod for 1.21.1, adds a set of unusual melee weapons based on real-world designs, each with its own special ability.

NeoForgeClient and serverMIT License1.21.1

What it does

The mod focuses on realistic forging processes and on weapons that behave differently from the usual swords and axes. Many of its weapons have special abilities. The Scythe, for example, can drag entities a short distance, and pressing the right mouse button once extends that range while a second press cancels the effect. The Jian knocks enemies back, and the Mo Blade has a very large model meant to make giant creatures look less absurd when they hold a tiny sword. Some weapons also play sound effects when they attack.

The author describes the mod as a weapon pack that aims to stay light on performance. Its config file has a performance optimization section, and the Bleed system is implemented once and used only by the T-baton in the 1.1.0 Alpha build, since other weapons would add too much workload. The mod is meant to coexist with other mods, and it is used alongside some gun mods and transformation mods. Client and server both need it, so every player on a server that runs it must install it too. The code is released under the MIT License and is not open source; the author made the models in Blockbench and the content with MCreator.

Key features

  1. Special weapon abilities

    Weapons such as the Scythe and the Jian use active effects, including drag, extended range and knockback.

  2. Real-world inspired designs

    Most of the odd weapons are based on real-world designs, with a range of materials and effects.

  3. Bleed on the T-baton

    The Bleed system is applied to the T-baton only and is not applied to other weapons.

  4. Performance options

    A performance optimization section in the config file controls how much work the weapons add per tick.

Compatibility

Latest build for each game version and loader.

1.21.11.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Extra Weapons is a NeoForge mod for 1.21.1 – 1.21.4 under the MIT License, also run on client and server, and it is not open source. Arsenal Core covers Forge and NeoForge for 1.16.5 – 1.21.5 and is open source under the MIT License. Supreme Weapon is published for Forge and NeoForge across 1.20.1 – 1.21.8 and is licensed as All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Real Smithing: Odd WeaponsNeoForge1.21.1Client and server2026-10-04
Extra WeaponsNeoForge1.21.1 – 1.21.4Client and server2025-02-01
Arsenal CoreForge and NeoForge1.16.5 – 1.21.5Client and server2025-06-22
Supreme WeaponForge and NeoForge1.20.1 – 1.21.8Client and server2026-03-11

Questions

Does Real Smithing: Odd Weapons need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader does Real Smithing: Odd Weapons support?

Only NeoForge. The latest file is 1.1.0 for 1.21.1, published on 2026-10-04 on the alpha channel.

Does the Bleed effect work on every weapon?

No. Bleed applies to the T-baton only, and other weapons do not use it.

In the catalog

Real Smithing: Odd Weapons is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

This mod is made using MCreator, with models created in Blockbench. In theory, this mod should not cause any performance issues, as it is only a weapon mod. The author has not added any per-tick checks, ores, structures, or similar content, and will probably not do so in the future unless there are special…
Fried_rice_123, on the Modrinth page

Official listing

Owner
Fried_rice_123
Published
2026-07-24
Updated on Modrinth
2026-10-04
Facts verified
2026-10-15

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