Ranged Weapon Damage Modifier
by arcanealloy
Ranged Weapon Damage Modifier changes how much damage arrows fired from bows and crossbows deal, and the adjustment is set in a config file.
What it does
The mod alters the damage of arrows shot from bows and crossbows. Server owners and players can tune that output through the rangeddamagemodifier.conf file, which the mod creates and reads for its settings. Because the change applies to the projectile itself, it carries over to any weapon that fires the same arrows.
Bows and crossbows from other mods work with it, and the author lists Dungeons Gear Big Extras as an example of a companion pack that adds ranged weapons. Any weapon that uses the standard arrow flow picks up the modified damage without extra setup.
Installation needs Forge on the 1.20.1 build or NeoForge on 1.21.1. The mod is published for 1.19.2, 1.19.3, 1.19.4, 1.20.1 and 1.21.1, and it runs on client and server, so the server and every player need it. The code is licensed as All rights reserved.
Key features
Bow damage adjustment
Arrows fired from bows take a modified damage value, set through the mod's config file.
Crossbow damage adjustment
Bolts fired from crossbows are affected by the same modifier, so both ranged weapon types stay consistent.
Config file control
The rangeddamagemodifier.conf file holds the damage settings, letting server owners change them without editing code.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Balancing a modded weapon set
A server running several ranged weapon packs can lower or raise arrow damage to keep fights in line with the rest of its progression.
Tuning a survival pack
A modpack author can adjust ranged damage through the config file without changing the weapons themselves.
Who it’s for: Server owners and modpack authors who want to change how hard arrows and bolts hit, and players who run the mod in single-player worlds.
How it compares
More Bows and Arrows adds new bows and arrows rather than adjusting existing ones, and it is not open source; it covers 1.18.2 – 26.1.2 on Fabric, Forge and NeoForge. RangedJS is open source under the GNU General Public License v3.0 or later and covers 1.20.1 – 1.21.1 on Fabric, Forge and NeoForge, so it fits the same versions with a different license. Better Crossbows is not open source and changes crossbows specifically, covering 1.20.1 – 26.1.2.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ranged Weapon Damage Modifier | Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-04-19 |
| More Bows and Arrows | Fabric, Forge and NeoForge | 1.18.2 – 26.1.2 | Client and server | 2026-08-23 |
| RangedJS | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-05-15 |
| Better Crossbows | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-05-08 |
Questions
Does Ranged Weapon Damage Modifier need another mod to run?
Does the server need the mod installed?
Where are the damage settings changed?
In the catalog
Ranged Weapon Damage Modifier is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from arcanealloy
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/ranged-weapon-damage-modifier
- Owner
- arcanealloy
- Published
- 2024-02-22
- Updated on Modrinth
- 2026-04-19
- Facts verified
- 2026-10-15
