ModsFinder

RandomMobBoost

by Erdmen

Under RandomMobBoost, some spawning mobs come out boosted, gaining stronger attacks, extra health traits and special effects.

NeoForgeClient or server, optionalAll rights reserved1.20.4 – 1.21.1

What it does

Each spawning mob has a 15 percent chance to be reinforced. A boosted mob takes a name that reflects its strength, and the boost can add tiers such as armed, healthy, armored or super. Armed mobs carry a stronger potion effect, healthy mobs can sometimes survive a lethal hit, armored mobs gain resistance, and super mobs receive several effects at once. When a boosted mob dies, it leaves a lingering potion cloud that affects anyone standing inside it. The mod is published for NeoForge only, for 1.20.4 – 1.21.1, and either side can run it on its own, while neither side needs it. It is released under All rights reserved, not as open source.

Key features

  1. Random mob reinforcement

    Spawning mobs have a 15 percent chance to receive a boost, which changes their name and abilities.

  2. Tiered boosts

    Armed, healthy, armored and super mobs each gain their own set of effects, from potion strength to resistance.

  3. Lingering death clouds

    A boosted mob that dies leaves a potion area that can affect nearby players for a time.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
1.20.61.0.0
1.20.41.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Reinforcement Enchantment is a NeoForge mod for 1.21.1 that also runs client and server, with the same All rights reserved license. Super Potions works on Fabric and NeoForge for 1.21.1 – 1.21.5. Summoners is server-side only and covers Fabric, Forge and NeoForge, so players can join without installing it.

ModLoadersGame versionsEnvironmentUpdated
RandomMobBoostNeoForge1.20.4 – 1.21.1Client or server, optional2024-09-12
Reinforcement EnchantmentNeoForge1.21.1Client and server2026-06-28
Super PotionsFabric and NeoForge1.21.1 – 1.21.5Client and server2025-09-08
SummonersFabric, Forge and NeoForge1.20.1 – 1.21.11Server-side only2026-10-02

Questions

Does RandomMobBoost need another mod to run?

No dependencies are listed for the mod. It is published only for NeoForge, so Fabric or Forge installs are not covered.

In the catalog

RandomMobBoost is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from Erdmen

All projects

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What the author says

Healthy mobs can regenerate (sometimes they can defy death:D) If boosted mobs die, create lingering potion area with effect it has
Erdmen, on the Modrinth page

Official listing

Owner
Erdmen
Published
2024-09-12
Updated on Modrinth
2024-09-12
Facts verified
2026-10-15

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