RandomMobBoost
by Erdmen
Under RandomMobBoost, some spawning mobs come out boosted, gaining stronger attacks, extra health traits and special effects.
What it does
Each spawning mob has a 15 percent chance to be reinforced. A boosted mob takes a name that reflects its strength, and the boost can add tiers such as armed, healthy, armored or super. Armed mobs carry a stronger potion effect, healthy mobs can sometimes survive a lethal hit, armored mobs gain resistance, and super mobs receive several effects at once. When a boosted mob dies, it leaves a lingering potion cloud that affects anyone standing inside it. The mod is published for NeoForge only, for 1.20.4 – 1.21.1, and either side can run it on its own, while neither side needs it. It is released under All rights reserved, not as open source.
Key features
Random mob reinforcement
Spawning mobs have a 15 percent chance to receive a boost, which changes their name and abilities.
Tiered boosts
Armed, healthy, armored and super mobs each gain their own set of effects, from potion strength to resistance.
Lingering death clouds
A boosted mob that dies leaves a potion area that can affect nearby players for a time.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Reinforcement Enchantment is a NeoForge mod for 1.21.1 that also runs client and server, with the same All rights reserved license. Super Potions works on Fabric and NeoForge for 1.21.1 – 1.21.5. Summoners is server-side only and covers Fabric, Forge and NeoForge, so players can join without installing it.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RandomMobBoost | NeoForge | 1.20.4 – 1.21.1 | Client or server, optional | 2024-09-12 |
| Reinforcement Enchantment | NeoForge | 1.21.1 | Client and server | 2026-06-28 |
| Super Potions | Fabric and NeoForge | 1.21.1 – 1.21.5 | Client and server | 2025-09-08 |
| Summoners | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Server-side only | 2026-10-02 |
Questions
Does RandomMobBoost need another mod to run?
In the catalog
RandomMobBoost is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Erdmen
Similar mods
What the author says
Healthy mobs can regenerate (sometimes they can defy death:D) If boosted mobs die, create lingering potion area with effect it has
Official listing
- Modrinth page
- modrinth.com/mod/randommobboost
- Owner
- Erdmen
- Published
- 2024-09-12
- Updated on Modrinth
- 2024-09-12
- Facts verified
- 2026-10-15
