ModsFinder

Rainfall

by Palpex

Rainfall replaces the visual-only rain of 1.21.1 with a water simulation: precipitation collects on surfaces, forming puddles and streams.

NeoForgeClient-side onlyCreative Commons Attribution No Derivatives 4.01.21.1

What it does

Instead of rain that only falls on screen, Rainfall lets water accumulate on terrain. Puddles grow over time in low areas, spread according to the shape of the ground, and develop into streams that follow natural slopes. Where streams meet they merge into small runoff paths, linking separate water bodies without altering or destroying any blocks.

The simulation covers water flow, surface spread, evaporation and drainage, and is built to stay light enough for normal play. A built-in debug renderer is included: pressing P toggles a view of internal data such as flow directions and basin water distribution, and the config menu opens with K. The mod is listed as a work in progress.

Rainfall is a NeoForge mod for Minecraft 1.21.1 and nothing else. Only the player's game needs it, and servers run without it. It is released under the Creative Commons Attribution No Derivatives 4.0 license, and the project is not open source.

Key features

  1. Accumulating puddles

    Rain collects in low areas of the terrain and forms puddles that grow gradually during rainfall.

  2. Flowing streams

    Water spreads across slopes and develops into streams that follow the shape of the land.

  3. Runoff connections

    Streams merge into runoff paths that visually link separate water bodies.

  4. Debug view

    Pressing P shows internal simulation data such as flow directions and basin water distribution.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.11.3.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Rainy survival builds

Players who build in wet biomes can watch water pool around structures and route it through the landscape.

Who it’s for: Players who want weather with more visible effects on terrain, and anyone studying how water flow is simulated, through the built-in debug view.

How it compares

Full comparison

Puddles & Floods covers Fabric, Forge and NeoForge across 1.20 – 26.3 under the MIT License, and is open source; it only needs the client. Water Erosion Continued is a client and server mod for 1.21.1 under the GNU General Public License v3.0 only, and is open source. Rainfall stays NeoForge-only and client-side, with no server part.

ModLoadersGame versionsEnvironmentUpdated
RainfallNeoForge1.21.1Client-side only2026-10-10
Puddles & FloodsFabric, Forge and NeoForge1.20 – 26.3Client required, server optional2026-09-29
Water Erosion ContinuedFabric, Forge and NeoForge1.21.1Client and server2026-08-18

Questions

Does Rainfall run on Fabric or Forge?

No. The only published loader is NeoForge, and the only game version is 1.21.1.

Does a server need Rainfall?

No. Only the player's game needs it, and servers run without it.

Is the Rainfall source code available?

No. The mod is released under Creative Commons Attribution No Derivatives 4.0, which is not an open source license.

In the catalog

Rainfall is one of 12,078 Decoration mods on ModsFinder, and one of 5,201 Decoration mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from Palpex

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What the author says

Rainfall is a dynamic weather simulation mod that transforms Minecraft’s rain into a fully interactive water system. Instead of simple visual rain, precipitation accumulates on surfaces, forming realistic puddles that grow over time. Water spreads based on terrain shape, collects in low areas, and gradually develops…
Palpex, on the Modrinth page

Official listing

Owner
Palpex
Published
2026-05-02
Updated on Modrinth
2026-10-10
Facts verified
2026-10-15

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