ModsFinder

Protect Your Structures

by arcanealloy

Protect Your Structures keeps players from breaking or placing blocks inside generated structures, including vanilla and modded ones, by protecting the areas that the configuration file defines.

ForgeNeoForgeClient and serverAll rights reserved1.19.2 – 1.21.1

What it does

Players can destroy and place blocks in structures they explore, which can damage a village, dungeon or other build made by the world generator. This mod limits those actions, so generated structures keep their layout while players move through a world. Protection covers the structures the mod is set up to guard, and the rules are changed by editing the protectyourstructures.json file, which is created with the mod's configuration.

The mod runs on Forge and NeoForge, with builds for 1.19.2 – 1.21.1 published as release versions for 1.19.2, 1.19.3, 1.19.4, 1.20.1 and 1.21.1. Every player and the server need a copy of the mod. The code is not open source, and the mod is released under All rights reserved.

Key features

  1. Blocks in structures protected

    Players cannot break or place blocks inside the structures the mod guards, keeping generated builds in their original state.

  2. Vanilla and modded structures

    Protection applies to structures from vanilla generation as well as those added by other mods, without a separate list for each.

  3. Configurable structure list

    The protectyourstructures.json file sets which structures are protected, so server owners can adjust the rules to their world.

  4. Forge and NeoForge builds

    Files exist for Forge and NeoForge, and the latest build, 1.4, is dated 2026-04-19.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.4
1.20.11.4Not available
1.19.41.0Not available
1.19.31.0Not available
1.19.21.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Multiplayer servers

A server where many players explore can keep villages and dungeons intact, with the rules set in the configuration file.

Adventure maps

A map that relies on the layout of generated structures can stop players from changing them while the story unfolds.

Who it’s for: Server owners who want generated structures to stay unchanged, and map makers who depend on the layout of villages and dungeons in their worlds.

How it compares

Full comparison

Structure Shield is client and server, released under the Creative Commons Attribution 4.0 license, and has files for Forge and NeoForge covering 1.20.1 – 1.21.1. Structural Safety is server-side only, under the MIT License, with files for Fabric, Forge and NeoForge across 1.20.1 – 26.2, so players can join without installing it. Protect Your Structures is client and server, and its builds cover 1.19.2 – 1.21.1 on Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Protect Your StructuresForge and NeoForge1.19.2 – 1.21.1Client and server2026-04-19
Structure ShieldForge and NeoForge1.20.1 – 1.21.1Client and server2026-09-15
Structural SafetyFabric, Forge and NeoForge1.20.1 – 26.2Server-side only2026-09-14

Questions

Does Protect Your Structures need to be installed on the client?

Yes. Servers that run it need every player to install it too.

Which loaders does Protect Your Structures support?

Forge and NeoForge. Files exist for 1.19.2, 1.19.3, 1.19.4, 1.20.1 and 1.21.1.

How are protected structures chosen?

Through the protectyourstructures.json file, which lists the structures the mod guards and can be edited by the server owner.

In the catalog

Protect Your Structures is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
arcanealloy
Published
2023-12-21
Updated on Modrinth
2026-04-19
Facts verified
2026-10-15

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