Proportionality
by Frank1o3
Proportionality lets a player change body size from an in-game scale screen, with the server setting the allowed range.
What it does
Scaling a player also scales several attributes in proportion, including health, movement speed, jump strength, attack damage, step height, interaction reach and fall damage. Each attribute follows its own exponent, so server owners can tune how strongly each one responds to a change in size.
The mod is built for both single-player and multiplayer play. Scale values are managed on the server and synchronized with connected clients, and the server checks every change before it takes effect. The server also publishes its minimum and maximum scale, so a limit such as 2 or 16 keeps players from picking a size the server does not allow.
Fabric API and FranklyLib are required. The server needs the mod, while players may leave it out and still join. Files target 26.2 only, with 1.1.1 for 26.2 as the latest, and the code is released under the MIT License as open source.
Key features
In-game scale screen
A screen opens from a key press, and a slider sets the new size, which the player confirms.
Proportional attributes
Health, speed, jump strength, attack damage and reach change with the player's size, using configurable exponents.
Server-set limits
Server owners define the maximum scale, and the slider shows the allowed minimum and maximum to players.
Saved size
A chosen scale is stored automatically and restored after a player reconnects.
Config reload
Operators reload the scaling configuration without restarting the server.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Multiplayer servers
Server owners cap the scale range and decide how each attribute responds, so players can resize within the limits set for their world.
Who it’s for: Server owners who want scaled players on multiplayer servers, and players who want to change their size in single-player or multiplayer.
How it compares
GUI Scaling is a client-side only Fabric mod under the MIT License, covering 1.21.8 – 26.2, and it changes interface size rather than the player. Scale Me is also client-side only and open source under the GNU General Public License v3.0 only, for 1.21.5 – 26.3. Bigger Stacks Size is a client and server mod for 26.2, not open source and released with All rights reserved, and it changes stack sizes rather than the player.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Proportionality | Fabric | 26.2 | Server required, client optional | 2026-09-04 |
| GUI Scaling | Fabric | 1.21.8 – 26.2 | Client-side only | 2026-08-23 |
| Scale Me | Fabric | 1.21.5 – 26.3 | Client-side only | 2026-10-05 |
| Bigger Stacks Size | Fabric | 26.2 | Client and server | 2026-09-05 |
Questions
Does Proportionality need to be installed on the server?
Who can change the scale range on a server?
What does Proportionality require?
In the catalog
Proportionality is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Proportionality is a Fabric mod that lets players change their physical size while proportionally adjusting their attributes to match. Players adjust their size through an in-game scale screen, while the server remains authoritative over the allowed range and applied attributes. Proportionality is designed for both…
Official listing
- Modrinth page
- modrinth.com/mod/proportionality
- Owner
- Frank1o3
- Published
- 2026-07-18
- Updated on Modrinth
- 2026-09-04
- Facts verified
- 2026-10-15
