Progeny Mod
Progeny Mod turns poisonous and rotten food into a food system with effects, and adds a flesh block with temporary tools for medieval-style worlds.
What it does
The mod adds food types that carry a poison, along with items that remove other potion effects when eaten. Meat and rotten flesh are among the items it reworks, and an edible item with a slimeball gives a separate ability poison. Any food that a modpack adds can be given a poison through KubeJS, which the mod requires in order to detect possible food items.
Progeny Mod also introduces a flesh block and short-lived digging blocks, with textures that fit a medieval setting. Texture packs can restyle them. The author describes use on a Progeny Minecraft Server, so the content can be shared across a multiplayer world.
The mod is built for Forge and targets 1.20.1, released under All rights reserved. Because it changes food behavior on the server, the environment is client and server: the server and every player need it installed.
Key features
Poisonous food types
Several food items can carry a poison effect when eaten, changing how players manage hunger and healing.
Effect-removing food
Edible items remove other active potion effects, giving players a way to cure unwanted status effects.
Flesh block and temporary tools
A flesh block and axe, pickaxe and shovel blocks are added for building and resource gathering.
Modded food support
Possible poison can be applied to food from other mods, so modded food in a pack can join the system.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Medieval modpacks
Packs set in a medieval environment can use the flesh block and temporary tools as part of their setting.
Multiplayer servers
Server owners running a Progeny Minecraft Server can use the food changes as a shared rule for all players.
Who it’s for: Players and server owners who want poisonous food, effect-removing items and medieval-style blocks on Forge 1.20.1. Modpack authors who add food from other mods can use the KubeJS integration.
How it compares
teleporttagjs is a Forge mod for 1.20.1 – 1.20.6 that works on the server, while a client install is optional and not needed. Cleanse The Flesh spans 1.15 – 1.21.5 across four loaders, is MIT licensed, and likewise needs only the server, with the client being optional. Realistic Rotten Flesh runs on Fabric, Forge and NeoForge for 1.16.2 – 1.21.11 with client and server on both sides. Progeny Mod is client and server on Forge only, for 1.20.1 alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Progeny Mod | Forge | 1.20.1 | Client and server | 2026-08-06 |
| teleporttagjs | Forge | 1.20.1 – 1.20.6 | Server required, client optional | 2026-03-04 |
| Cleanse The Flesh | Fabric, Forge, NeoForge and Quilt | 1.15 – 1.21.5 | Server required, client optional | 2025-05-13 |
| Realistic Rotten Flesh | Fabric, Forge and NeoForge | 1.16.2 – 1.21.11 | Client and server | 2026-08-17 |
Questions
Does Progeny Mod need KubeJS?
Does the server need Progeny Mod?
Which Minecraft versions does Progeny Mod support?
In the catalog
Progeny Mod is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
The Progeny Mod is a mod used within a medieval environment used for the Progeny Minecraft Server. Currently it adds: - Ability to Poison any edible item with a slimeball. - Adds Meat, Rotten Flesh Block, and Temporary Axe, Pickaxe, and Shovel blocks (for texture packs) - Ability to remove potion effects from any…
Official listing
- Modrinth page
- modrinth.com/mod/progeny-mod
- Owner
- professorutonium
- Published
- 2025-10-25
- Updated on Modrinth
- 2026-08-06
- Facts verified
- 2026-10-15
