Powered Signs
by GirlInPurple
Powered Signs makes a sign broadcast its text to nearby players' chat once a redstone power source reaches the block below it.
What it does
Powered Signs lets a sign print its contents, front side and back side, into the chat of players standing near it when the block beneath the sign receives redstone power. A redstone signal from a lever, button or circuit is enough to start the broadcast, and the mod reacts to both weak and strong power. Redstone wire placed under a sign can also trigger it, provided the signal reaches the block directly beneath the sign.
Each sign prints to players within a set number of blocks, in a square area around it, and the broadcast is repeated after a wait period measured in ticks. The default range is 32 blocks and the default wait is 20 ticks, which is one second. Server owners can change both values, and a server option lets moderators print the location of powered signs in the world, which is useful when debugging a redstone build. Powered Signs requires Cloth Config API and can use Mod Menu for its settings screen.
The mod is a server-side only add-on: players join without installing it, but the server must run it. Files exist for Fabric only, across 1.20.2, 1.20.3 and 1.20.4, with 1.0.3.1 for 1.20.4 as the latest file. The code is released under CC0 1.0 Universal, so it is open source and the source and issue tracker are public.
Key features
Redstone-triggered broadcast
A sign prints its front and back text to nearby players whenever the block below it is powered.
Editable sign text
Front and back lines are written on the sign as usual, and the printed message follows the order of the text.
Adjustable range and delay
The print range is measured in blocks and the repeat delay in ticks, with defaults of 32 blocks and 20 ticks.
Moderator debugging option
A server option prints the location of powered signs for players with moderator rights, to help find faulty circuits.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
How it compares
Sign Oddities is an open source mod under the MIT License for Fabric and Quilt, covering 1.20.1 – 1.20.4 with client and server running it. Powered Signs is server-side only, so players need nothing installed. Hot Redstone Wires is server required with client optional, open source is not claimed, and it is licensed under the GNU General Public License v3.0 only for Fabric, Forge, NeoForge and Quilt across 1.21.5 – 26.3. Powered Signs is limited to the 1.20.2 – 1.20.4 range on Fabric alone.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Powered Signs | Fabric | 1.20.2 – 1.20.4 | Server-side only | 2023-12-28 |
| Sign Oddities | Fabric and Quilt | 1.20.1 – 1.20.4 | Client and server | 2024-03-30 |
| Hot Redstone Wires | Fabric, Forge, NeoForge and Quilt | 1.21.5 – 26.3 | Server required, client optional | 2026-10-10 |
Questions
Does Powered Signs need Cloth Config API?
Do players need the mod installed to receive messages?
Which game versions does Powered Signs support?
In the catalog
Powered Signs is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 13,907 mods support Minecraft 1.20.4.
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What the author says
This is a simple mod that adds one thing; when signs are powered, they broadcast their contents to nearby players.\ When the block below a sign is powered, it will print its contents to any player's chat who is within 32 blocks of the sign.\ The sign is then unable to print for the next second, or 20 ticks. If the…
Official listing
- Modrinth page
- modrinth.com/mod/powered-signs
- Owner
- GirlInPurple
- Published
- 2023-12-06
- Updated on Modrinth
- 2023-12-28
- Facts verified
- 2026-10-15
