Point 2 Point Speedrunning
by Acrogenous
Point 2 Point Speedrunning turns the world into a time trial course, with points placed across the map that players travel between against the clock.
What it does
Points are generated around the world at the first tick after the mod is enabled, in four spots at -1000x -1000z, 1000x -1000z, -1000x 1000z and 1000x 1000z, with 100 points in total. They exist only in the overworld and are determined by the world seed, so the same seed gives the same layout. Points are visible at sea level, y=200, and can be used at any height.
A player uses a pocketwatch to start a timer when near a point, then uses the pocketwatch again on another point to record the time. Typing p2p look, auto-suggested in chat, points the player toward a point's direction. Sneaking while using the pocketwatch stops points from being shown, and using it without sneaking shows them again. Times are saved to a leaderboard for each route, reached with p2p leaderboard, which also auto-suggests routes. Entries are not ordered.
The mod is open source under the MIT License and is distributed for Forge only, for 1.20.1 – 1.20.6 across six release versions. Client and server both need it, so the server and every player install it. Public links exist for the source code and the issue tracker.
Key features
Generated points
One hundred points spread across the overworld give racers fixed targets from the first tick of a world.
Pocketwatch timing
A pocketwatch starts a timer at one point and records the time at the next, so a run is measured from point to point.
Per-route leaderboard
Recorded times are saved for each route and can be listed with a command that suggests the available routes.
Point visibility toggle
Sneaking while using the pocketwatch hides the points, and using it again without sneaking brings them back into view.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Timer for Speedrun is a Fabric, Forge, NeoForge and Quilt mod across 1.18 – 26.3 where the server is required and the client is optional, released under the MIT License and not open source. SubCapts is a Forge mod for 1.20.1 under the Apache License 2.0, not open source, that runs on client and server. Speed Uuuuuuup is also a Forge client and server mod for 1.20.1 under the MIT License, and it is open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Point 2 Point Speedrunning | Forge | 1.20.1 – 1.20.6 | Client and server | 2025-11-11 |
| Timer for Speedrun | Fabric, Forge, NeoForge and Quilt | 1.18 – 26.3 | Server required, client optional | 2026-08-14 |
| SubCapts | Forge | 1.20.1 | Client and server | 2025-10-05 |
| Speed Uuuuuuup | Forge | 1.20.1 | Client and server | 2025-11-21 |
Questions
Which loader does Point 2 Point Speedrunning support?
Does Point 2 Point Speedrunning need to be installed on the server?
Do the points appear in the Nether or the End?
Are the points the same in every world?
In the catalog
Point 2 Point Speedrunning is one of 2,135 Minigame mods on ModsFinder, and one of 886 Minigame mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Acrogenous
Similar mods
What the author says
Around your world there are now "points", if you use the pocketwatch without sneaking, you will start to see them. You can also type /p2p look (auto-suggested point) to look in the direction of a point. (if you want to stop seeing them, sneak-use the pocketwatch)
Official listing
- Modrinth page
- modrinth.com/mod/point2pointspeedrunning
- Owner
- Acrogenous
- Published
- 2025-11-11
- Updated on Modrinth
- 2025-11-11
- Facts verified
- 2026-10-15
