Player Sensor
Player Sensor adds two redstone blocks that react when a player comes near, a pulse sensor and a persistent sensor, for Forge and NeoForge on 1.20.1.
What it does
The pulse sensor detects a player nearby and sends a short redstone pulse, which switches off after a few seconds, much like a button a player has to press by hand. The persistent sensor sends a steady redstone signal while a player stays in range and turns off only when the player leaves, similar to a lever that is set by hand.
Both sensors can replace the center block of a lever, stone button or pulse sensor setup, so existing redstone layouts can be adjusted without rebuilding the surrounding circuit. The mod is intended for builders, adventure maps and modpacks that need player-triggered contraptions. Its files cover 1.20 and 1.20.1, and the environment is client and server, so the server and every player need it.
Player Sensor is published for Forge and NeoForge, with a release dated 2024-10-23 for 1.20.1. The code is not open source; the author holds All rights reserved over the project.
Key features
Pulse sensor
Detects a player nearby and releases a redstone pulse that turns off after a few seconds.
Persistent sensor
Keeps a redstone signal on while a player is in range and turns it off when the player leaves.
Lever and button replacement
Either sensor can take the place of the center block in a lever, stone button or pulse sensor arrangement.
Two sensor types
The mod provides exactly two player sensors, one pulsing and one persistent, covering both timed and continuous triggers.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Redstone builders, adventure map makers and modpack authors who want contraptions that react to players. Server owners running a modpack should install the mod on the server and on each client.
How it compares
Player Sculk Sensor is a Forge mod for 1.18.2 under the MIT License, and it is open source. Overhead Redstone Wires is also a Forge mod for 1.20.1, released under the GNU General Public License v3.0 only and open source, so it covers redstone wiring rather than player detection. Both share the client and server environment with Player Sensor.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Sensor | Forge and NeoForge | 1.20 – 1.20.1 | Client and server | 2024-10-23 |
| Player Sculk Sensor | Forge | 1.18.2 | Client and server | 2024-03-21 |
| Overhead Redstone Wires | Forge | 1.20.1 | Client and server | 2025-06-03 |
Questions
Which loaders does Player Sensor support?
Does Player Sensor need to be installed on the server?
What is the difference between the two sensors?
In the catalog
Player Sensor is one of 12,078 Decoration mods on ModsFinder, and one of 6,149 Decoration mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from iamsorasetsuna
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What the author says
Adds 2 types of player sensor, a pulse and persistent one. Replace the center with either a lever or a stone button, for pulse or persistent sensor.
Official listing
- Modrinth page
- modrinth.com/mod/player-sensor
- Owner
- iamsorasetsuna
- Published
- 2024-10-23
- Updated on Modrinth
- 2024-10-23
- Facts verified
- 2026-10-15
