Player Sculk Sensor
by K1utzer
Player Sculk Sensor is a Forge variant of the sculk sensor that responds only to players, with a configurable detection range.
What it does
A new sensor variant is added to the game and can be crafted with a recipe. Unlike the vanilla sculk sensor, it is built to react only to player-generated actions, so mobs and other sources of vibration do not set it off. Its detection range can be set between 1 and 15 blocks, with a default of 7 blocks, and the sensitivity to specific player-related events can be assigned per sensor.
The range and the triggering events are adjusted in the config file, so server owners can tune them for their world. The mod runs on Forge 1.18.2, and because it is a client and server mod, the server and every player need it. Its source code is public under the MIT License, and the latest file, 1.18.2-0.0.2 for 1.18.2, was released on 2024-03-21.
Key features
Player-only detection
The sensor responds solely to actions generated by players and ignores other sources of vibration.
Crafting recipe
The sensor can be crafted, so it becomes available in survival without a command or creative item.
Adjustable range
The range the sensor reacts across can be set anywhere from 1 to 15 blocks, and it starts at 7 blocks when the mod is first installed.
Event sensitivity
Each sensor can be given a sensitivity level for particular player-related events.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Player Sculk Sensor need to be installed on the server?
Which Minecraft version does Player Sculk Sensor support?
How is the detection range changed?
More from K1utzer
Official listing
- Modrinth page
- modrinth.com/mod/player-sculk-sensor
- Owner
- K1utzer
- Published
- 2024-03-09
- Updated on Modrinth
- 2024-03-21
- Facts verified
- 2026-10-15
