Player Death Reworked
by NiceRon
Player Death Reworked changes what a player keeps and loses on death, and how deaths are announced to others on the server.
What it does
On death, a player loses one heart of maximum health, down to a floor of five hearts. Only some inventory is kept on respawn: general items such as armor, tools and operator items drop, while the rest stays with the player. Deaths are announced with one of 50 freshly written messages that pay respect to the fallen, and a message can include the coordinates of the last death and the current death counter after respawning.
Maximum health is regained by eating enchanted golden apples, which have a new crafting recipe in the mod. Sleeping grants regeneration and saturation effects. Dropped items show subtle particles, and the player drops a head on death whose lore shows how many days the player lived. Which items drop and which stay can be changed with two JSON files, and a data pack adds items through a tag list in data\minecraft\tags\items.
Key features
Reduced maximum health
Each death removes one heart of maximum health until the player reaches a minimum of five hearts.
Partial inventory keeping
Armor, tools and operator items drop on death, while the remaining inventory is kept on respawn.
Reworked death messages
Fifty new death messages are shown, including ones that pay respect to fallen brothers and sisters.
Player death heads
A player head drops on death, and its lore shows how many days the player lived.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Server owners who want deaths to carry more weight, and players on survival servers who want a different respawn experience.
How it compares
Death Coordinates is server-side and client-optional, released under the MIT License, with files for 1.19 – 26.3. Keep Inventory Always has the same environment and is also released under the MIT License, but it is not open source and covers 1.13 – 26.3. Semi-Hardcore runs on both client and server, is released under All rights reserved and is not open source, with files for 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Player Death Reworked | Fabric, Forge, NeoForge and Quilt | 1.20.2 – 1.21.4 | Server required, client optional | 2024-12-12 |
| Death Coordinates | Fabric, Forge, NeoForge and Quilt | 1.19 – 26.3 | Server required, client optional | 2026-08-14 |
| Keep Inventory Always | Fabric, Forge, NeoForge and Quilt | 1.13 – 26.3 | Server required, client optional | 2026-08-14 |
| Semi-Hardcore | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-16 |
Questions
Does Player Death Reworked need to be on the client?
Which loaders does the mod support?
How are the dropped items configured?
In the catalog
Player Death Reworked is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 17,979 mods support Minecraft 1.21.4.
More from NiceRon
Similar mods
What the author says
If you plan on using it with some other mod or data pack which adds items than you would have to add them to the tag lists which are located in \data\minecraft\tags\items. There are two json files for droppable and non dropabble items.
Official listing
- Modrinth page
- modrinth.com/mod/player-death-reworked
- Owner
- NiceRon
- Published
- 2024-03-03
- Updated on Modrinth
- 2024-12-12
- Facts verified
- 2026-10-15
