ModsFinder

Permanent damage

by hellofaizan

Permanent damage changes how health works on a Fabric server, so that damage taken by players is not restored over time.

FabricServer-side onlyAll rights reserved1.19 – 1.21.5

What it does

The mod stops natural regeneration for players, and it removes the regeneration effect from them as well. Health lost in a fight or a fall stays lost until the player finds another way to recover it, which turns every hit into a lasting cost. Custom heart textures give the health bar a different look, so players can see the change at a glance.

The mod is server-side only, so the server runs it and players join without installing anything. It needs Fabric Loader 0.16.14 or newer, Fabric API, and Java 21 or higher, and the JAR goes in the mods folder of a Fabric install for Minecraft 1.21.5 or lower. Files are published for 1.19 – 1.21.5, with 1.0.1 for 1.21.5 as the latest. The code is not open source; it is released under All rights reserved, and the source code and issue tracker are public.

Key features

  1. No natural regeneration

    Players do not recover health on their own over time, so damage carries into later fights and travel.

  2. Regeneration effect removed

    The regeneration status effect has no healing effect on players while the mod is installed.

  3. Custom heart textures

    The health bar uses different heart graphics, which change how damage looks on screen.

Compatibility

Latest build for each game version and loader.

1.21.x6 of 6 versions with builds
1.21.51.0.1
1.21.41.0.1
1.21.31.0.1
1.21.21.0.1
1.21.11.0.1
1.211.0.1
1.20.x7 of 7 versions with builds
1.20.61.0.1
1.20.51.0.1
1.20.41.0.1
1.20.31.0.1
1.20.21.0.1
1.20.11.0.1
1.201.0.1
1.19.x5 of 5 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hardcore survival

Server owners who want health to matter more across a long world can run the mod to keep damage lasting.

Challenge servers

A server built around difficulty can use the mod alongside its other rules to make each hit count for longer.

Who it’s for: Server owners running Fabric who want damage to persist. Players only need to join the server, since no client install is required.

How it compares

Full comparison

Damage = Jump higher is a Fabric mod for client and server with All rights reserved, published for 1.20 – 1.21.10, and it changes jumping rather than healing. UltraHardcore is server-side only, All rights reserved, published for 1.21, and it covers a wider hardcore ruleset. No Natural Regeneration is server required with client optional, under the Creative Commons Attribution Non Commercial 4.0 license, and it is published for 26.1 – 26.1.2 across four loaders.

ModLoadersGame versionsEnvironmentUpdated
Permanent damageFabric1.19 – 1.21.5Server-side only2025-04-27
Damage = Jump higherFabric1.20 – 1.21.10Client and server2025-10-12
UltraHardcoreFabric1.21Server-side only2024-10-01
No Natural RegenerationFabric, Forge, NeoForge and Quilt26.1 – 26.1.2Server required, client optional2026-04-11

Questions

Does Permanent damage need Fabric API?

Yes. Fabric API is required, along with Fabric Loader 0.16.14 or newer and Java 21 or higher.

Do players need the mod installed?

No. It runs on the server alone, so players need nothing extra to join.

Which Minecraft versions does Permanent damage support?

Files exist for 1.19 – 1.21.5, and the latest Fabric file is 1.0.1 for 1.21.5, published on 2025-04-27.

In the catalog

Permanent damage is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 15,307 mods support Minecraft 1.21.5.

More from hellofaizan

All projects

Similar mods

Official listing

Owner
hellofaizan
Published
2025-04-27
Updated on Modrinth
2025-04-27
Facts verified
2026-10-15

Tags