Permanent damage
by hellofaizan
Permanent damage changes how health works on a Fabric server, so that damage taken by players is not restored over time.
What it does
The mod stops natural regeneration for players, and it removes the regeneration effect from them as well. Health lost in a fight or a fall stays lost until the player finds another way to recover it, which turns every hit into a lasting cost. Custom heart textures give the health bar a different look, so players can see the change at a glance.
The mod is server-side only, so the server runs it and players join without installing anything. It needs Fabric Loader 0.16.14 or newer, Fabric API, and Java 21 or higher, and the JAR goes in the mods folder of a Fabric install for Minecraft 1.21.5 or lower. Files are published for 1.19 – 1.21.5, with 1.0.1 for 1.21.5 as the latest. The code is not open source; it is released under All rights reserved, and the source code and issue tracker are public.
Key features
No natural regeneration
Players do not recover health on their own over time, so damage carries into later fights and travel.
Regeneration effect removed
The regeneration status effect has no healing effect on players while the mod is installed.
Custom heart textures
The health bar uses different heart graphics, which change how damage looks on screen.
Compatibility
Latest build for each game version and loader.
1.21.x6 of 6 versions with builds
1.20.x7 of 7 versions with builds
1.19.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Hardcore survival
Server owners who want health to matter more across a long world can run the mod to keep damage lasting.
Challenge servers
A server built around difficulty can use the mod alongside its other rules to make each hit count for longer.
Who it’s for: Server owners running Fabric who want damage to persist. Players only need to join the server, since no client install is required.
How it compares
Damage = Jump higher is a Fabric mod for client and server with All rights reserved, published for 1.20 – 1.21.10, and it changes jumping rather than healing. UltraHardcore is server-side only, All rights reserved, published for 1.21, and it covers a wider hardcore ruleset. No Natural Regeneration is server required with client optional, under the Creative Commons Attribution Non Commercial 4.0 license, and it is published for 26.1 – 26.1.2 across four loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Permanent damage | Fabric | 1.19 – 1.21.5 | Server-side only | 2025-04-27 |
| Damage = Jump higher | Fabric | 1.20 – 1.21.10 | Client and server | 2025-10-12 |
| UltraHardcore | Fabric | 1.21 | Server-side only | 2024-10-01 |
| No Natural Regeneration | Fabric, Forge, NeoForge and Quilt | 26.1 – 26.1.2 | Server required, client optional | 2026-04-11 |
Questions
Does Permanent damage need Fabric API?
Do players need the mod installed?
Which Minecraft versions does Permanent damage support?
In the catalog
Permanent damage is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 15,307 mods support Minecraft 1.21.5.
More from hellofaizan
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/permanentdamage
- Owner
- hellofaizan
- Published
- 2025-04-27
- Updated on Modrinth
- 2025-04-27
- Facts verified
- 2026-10-15
