ParticleCulling 1.8.9 port
With ParticleCulling 1.8.9 port installed, the client stops drawing particles that sit behind solid or transparent blocks, and this port brings that behavior to Minecraft 1.8.9 on Forge.
What it does
The port is a Mixin-based build of ParticleCulling for 1.8.9. Its main setting, cullBehindBlocks, decides whether particles hidden behind blocks are skipped. When it is set to false, particles are culled only when the player's view is obstructed by blocks. When it is set to true, particles are not rendered behind glass or other transparent blocks either. With cullBehindBlocks off, nothing is culled based on blocks at all.
Other options cover spectator mode, where particle culling can be disabled, and a minimum number of blocks that must lie behind a particle before it gets culled. That minimum only has an effect while cullBehindBlocks is turned on. Setting the culling features to false turns the whole behavior off, which is useful when taking screenshots without particles being removed. Results depend on the setup, so the effect on a given scene can vary.
The mod needs ConfigurationsBackport to run. It is released under the MIT License, is open source, and is published for Forge on 1.8.9 only. The latest file is 1.8.9-1.4.3.1, dated 2026-01-16.
Key features
Block-based culling
Particles hidden by blocks in the player's view are skipped, which lowers the number drawn on screen.
Transparent block handling
A setting controls whether particles behind glass and other transparent blocks are also culled.
Spectator mode switch
Particle culling can be turned off while the player is in spectator mode.
Minimum block distance
A minimum count of blocks behind a particle sets when it becomes eligible for culling.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Players on Minecraft 1.8.9 with Forge who want fewer particles drawn behind blocks, and anyone who needs a switch to keep all particles visible for screenshots.
How it compares
Entity Culling backport is a Forge mod for 1.6.4, released under the MIT License and open source, and it is client-side only. Cull Less Leaves Reforged is also client-side only and open source under the GNU Lesser General Public License v3.0 only, but it targets Forge builds for 1.18.2 – 1.20.2. Cull Particles MultiLoader is client-side only, open source under CC0 1.0 Universal, and covers Fabric, Forge, NeoForge and Quilt for 1.21 – 1.21.5.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ParticleCulling 1.8.9 port | Forge | 1.8.9 | Client-side only | 2026-01-16 |
| Entity Culling backport | Forge | 1.6.4 | Client-side only | 2024-12-24 |
| Cull Less Leaves Reforged | Forge | 1.18.2 – 1.20.2 | Client-side only | 2023-12-01 |
| Cull Particles MultiLoader | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.5 | Client-side only | 2025-01-30 |
Questions
Does ParticleCulling 1.8.9 port need ConfigurationsBackport?
Does the mod have to be installed on servers?
How can particles be kept visible for screenshots?
In the catalog
ParticleCulling 1.8.9 port is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 955 mods support Minecraft 1.8.9.
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What the author says
Here's a short showcase of the mod in action. Depending on the circumstances, your results may vary. You are allowed to use this mod in any modpack.
Official listing
- Modrinth page
- modrinth.com/mod/particleculling-1.8.9-port
- Owner
- my-life-is-bad
- Published
- 2025-12-13
- Updated on Modrinth
- 2026-01-16
- Facts verified
- 2026-10-15
