Entity Culling backport
Entity Culling backport brings the Entity Culling optimization to Minecraft 1.6.4 on Forge, skipping the rendering of entities hidden from view.
What it does
Entity Culling backport is an experimental port of the Entity Culling optimization to Minecraft 1.6.4. It uses asynchronous calculations to determine which entities and tile entities are obstructed, so they are not sent to rendering. Entities and tile entities that cannot be seen are skipped, which can improve frame rates in scenes with many hidden objects. Only the client needs the mod. The Forge build for 1.6.4 is 1.0.0, and the source code is available under the MIT License, so the code is open source.
Key features
Asynchronous obstruction checks
Asynchronous calculations determine which entities and tile entities are obstructed, so the main rendering thread does less work.
Hidden entities skipped
Entities and tile entities that cannot be seen are prevented from being rendered, which reduces the draw calls per frame.
Experimental 1.6.4 port
The backport carries the Entity Culling approach to Minecraft 1.6.4, where it is an experimental build.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Entity Culling Unofficial is a Forge mod for 1.7.10 that is client-side only, released under the MIT License, and not open source. Particle Culling is a client-side Forge mod for 1.12.2, released under the MIT License, and open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Entity Culling backport | Forge | 1.6.4 | Client-side only | 2024-12-24 |
| Entity Culling Unofficial | Forge | 1.7.10 | Client-side only | 2023-09-01 |
| Particle Culling | Forge | 1.12.2 | Client-side only | 2024-05-12 |
Questions
Does Entity Culling backport need a server install?
In the catalog
Entity Culling backport is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 328 mods support Minecraft 1.6.4.
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What the author says
This is an experimental backport to Minecraft 1.6.4 of Entity Culling Unofficial (which is a port of Entity Culling). This mod improves performance by using asynchronous calculations to determine obstructed entities and tile entities, in order to prevent them from rendering. What this means in practice is that…
Official listing
- Modrinth page
- modrinth.com/mod/entity-culling-backport
- Owner
- piesilhouette
- Published
- 2024-12-24
- Updated on Modrinth
- 2024-12-24
- Facts verified
- 2026-10-15
