Ozempic For Doors
by KlooDoh
Ozempic For Doors changes the hitboxes of open doors and trapdoors so players can slip through tight gaps without catching on the frame.
What it does
Open doors and trapdoors get a one-pixel hitbox on the hinge side, which makes movement through narrow spaces easier. In vanilla, an open door can snag a sprinting player on its frame; with this mod the door swings past the frame and lets the player through cleanly. Closed doors and trapdoors keep their original collision, so a base, a redstone contraption or a mob-proofing setup behaves as it did before the mod was added.
The change also reaches block spaces that include doors, trapdoors, cauldrons and composters. Installation covers the server and each player's game. Files are published for Fabric and NeoForge for 1.21.10 – 1.21.11. The code is all rights reserved, and the mod is not open source.
Key features
Open door hitboxes
Open doors and trapdoors gain a hinge-side hitbox one pixel thick, so passing them is less likely to catch.
Closed doors unchanged
Closed doors and trapdoors keep their vanilla collision, leaving redstone builds and mob-proofing as they were.
Matched outlines
Selection boxes and collision shapes are applied to existing doors and trapdoors so the visuals match the actual hitbox.
Cramped spaces
Tight corridors, decorative door frames and compact redstone hallways become easier to move through without bumping the head.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Compact survival bases
Players moving through cramped corridors and narrow door frames while sprinting.
Redstone hallways
Builds where a one-pixel difference in door movement matters for passing through a tight space.
Who it’s for: Players who build compact bases and redstone hallways, and server owners who want smoother movement through doors on a vanilla-feeling setup.
How it compares
Chaotic Tweaks is server-side only, released under the MIT License and published for 1.21.10. Milk in Cauldron is client-side only, open source under the Apache License 2.0 and covers 1.21.9 – 1.21.11. Dispensive Cauldrons is server-side only, released under the Creative Commons Attribution 4.0 license and covers 1.21.10 – 1.21.11, so it works with cauldrons rather than door hitboxes.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ozempic For Doors | Fabric and NeoForge | 1.21.10 – 1.21.11 | Client and server | 2025-12-13 |
| Chaotic Tweaks | Fabric | 1.21.10 | Server-side only | 2025-11-15 |
| Milk in Cauldron | Fabric | 1.21.9 – 1.21.11 | Client-side only | 2025-12-14 |
| Dispensive Cauldrons | Fabric | 1.21.10 – 1.21.11 | Server-side only | 2026-03-07 |
Questions
Does Ozempic For Doors need to be installed on both sides?
Which loaders does Ozempic For Doors support?
Does the mod change closed doors?
In the catalog
Ozempic For Doors is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from KlooDoh
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What the author says
OzempicFD open doors and trapdoors a one-pixel hinge-side hitbox, making it easier to move through tight block spaces that include doors or trapdoors. Instead of getting snagged on vanilla hitboxes when a door is swung open, you can slip cleanly past the frame while the door is in its open state. Closed doors and…
Official listing
- Modrinth page
- modrinth.com/mod/ozempic-for-doors
- Owner
- KlooDoh
- Published
- 2025-11-17
- Updated on Modrinth
- 2025-12-13
- Facts verified
- 2026-10-15
