ModsFinder

One Time Crafting

by danZiKr1

With One Time Crafting installed, each recipe can be made only once per world, so players must choose carefully which items to build.

FabricClient and serverMIT License26.1.2 – 26.2

What it does

Each crafting recipe can be used a single time in a given world. After a player makes an item from a recipe, that recipe is marked as spent for the world and cannot be crafted again by any player on it. The mod works with the survival inventory crafting grid as well as the crafting table, so the limit applies to both.

The restriction suits survival worlds and multiplayer servers that want crafting to feel scarce. Fabric API is required, and the mod runs on client and server, so the server and every player need it. Builds exist for Fabric only, covering game versions 26.1.2 – 26.2, and the code is under the MIT License, though the project is not open source.

A reset command clears the used-recipe record, which lets players craft recipes again. Using that command requires cheats to be enabled in the world, so server owners control when the restriction can be lifted.

Key features

  1. Single-use recipes

    Every crafting recipe can be used once per world, after which it stays locked for all players.

  2. Survival inventory support

    The limit also applies to recipes crafted in the 2x2 inventory grid, not only at a crafting table.

  3. Reset command

    A command clears the record of used crafts so that all recipes become available again.

  4. Cheat-gated reset

    The reset command works only when cheats are enabled, which keeps it out of normal play.

Compatibility

Latest build for each game version and loader.

26.21.0.0+26.2
26.1.21.0.0+26.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Scarcity on a survival server

Server owners who want resources to matter can use the mod so that each recipe is a one-off decision.

Who it’s for: Players who want crafting to be a limited choice rather than an unlimited action, and server owners who run survival or challenge-style worlds.

How it compares

Full comparison

No Crafting Table is server-side only and built for 1.21.8, so players join without installing it, while One Time Crafting needs both sides for 26.1.2 – 26.2. No Crafting Table Challenge is server-side only for 1.21.4 and is also under All rights reserved. Day By Day is a client and server mod for 26.2 under the MIT License and is not open source, like One Time Crafting.

ModLoadersGame versionsEnvironmentUpdated
One Time CraftingFabric26.1.2 – 26.2Client and server2026-07-09
No Crafting TableFabric1.21.8Server-side only2026-02-22
No Crafting Table ChallengeFabric1.21.4Server-side only2025-03-07
Day By DayFabric26.2Client and server2026-08-04

Questions

Does One Time Crafting need Fabric API?

Yes. Fabric API is required, and the mod is published for Fabric only, so other loaders are not supported.

Does the server need One Time Crafting, or can players join without it?

The server and every player need the mod installed.

Can a used recipe be crafted again?

Only after the reset command clears the record. That command works only when cheats are enabled in the world.

Which game versions are supported?

Builds cover 26.1.2 and 26.2, and the latest file for 26.2 is version 1.0.0+26.2, published on 2026-07-09.

In the catalog

One Time Crafting is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.

More from danZiKr1

All projects

Similar mods

Official listing

Owner
danZiKr1
Published
2026-07-09
Updated on Modrinth
2026-07-09
Facts verified
2026-10-15

Tags