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OK Health Indicators

by darako

OK Health Indicators shows floating health bars and damage numbers above entities, and players can tune almost every part of how they look.

NeoForgeClient and serverAll rights reserved1.21 – 1.21.1

What it does

Damage numbers and health bars appear above mobs and other entities when they take damage or change health. The mod offers more than 100 settings, covering the text style with bold, italic, underlined and font size options, text colors and custom text for each damage type, and the shadow, outline or color mode. Spawn distance, brightness, lifetime and random offset control where and how long each indicator appears.

The mod runs on NeoForge and is published for 1.21 and 1.21.1, with 1.0.3 for 1.21.1 as the latest file. It is set to Client and server, so the server and every player need it. The license is All rights reserved, so the mod is not open source. Combine Numbers can merge hits from sources such as Shotgun and TaCZ into one figure.

Key features

  1. Damage numbers

    Floating numbers show the amount of damage dealt, with decimal digits and an option to hide zeros.

  2. Health bars

    Bars above entities display current health, with threshold and visibility toggles set in the configuration.

  3. Per-type styling

    Normal, critical, death and healing damage can each use their own text color and custom text.

  4. Spawn control

    Indicators can spawn close to the player, at chosen positions, with a configurable offset and random offset.

Compatibility

Latest build for each game version and loader.

1.21.11.0.3
1.211.0.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Combat readability

Players who fight in busy areas can separate critical hits from normal ones by color and text.

Gun and shotgun combat

Combine Numbers merges hits from sources such as Shotgun and TaCZ, so multi-pellet shots read as one figure.

Who it’s for: Players who want to change how combat feedback looks, and server owners who want consistent indicators for everyone on the server.

How it compares

Full comparison

Entity Health Bars is a server-required mod with an optional client side, licensed under the MIT License, and published for Fabric, Forge, NeoForge and Quilt for 1.21.4 – 1.21.11. DamagePhysics is client-side only, published for NeoForge for 1.21.1 under All rights reserved. Healthuper is for NeoForge 1.21.8 only, with the same client and server environment as this mod.

ModLoadersGame versionsEnvironmentUpdated
OK Health IndicatorsNeoForge1.21 – 1.21.1Client and server2026-08-07
Entity Health BarsFabric, Forge, NeoForge and Quilt1.21.4 – 1.21.11Server required, client optional2025-06-22
DamagePhysicsNeoForge1.21.1Client-side only2026-09-02
HealthuperNeoForge1.21.8Client and server2026-10-04

Questions

Does OK Health Indicators need to be on the server?

Yes. Servers that run it need every player to install it too.

Which versions does OK Health Indicators support?

Files exist for 1.21 and 1.21.1, with 1.0.3 as the latest NeoForge file for 1.21.1.

How many settings can be changed?

The mod offers over 100 configurations covering text style, colors, spawn position, lifetime and brightness.

In the catalog

OK Health Indicators is one of 19,031 Adventure mods on ModsFinder, and one of 8,588 Adventure mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from darako

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What the author says

OK Health Indicators adds highly customizable Damage Numbers and Health Bars to the game, with over 100 different configurations.
darako, on the Modrinth page

Official listing

Owner
darako
Published
2026-03-25
Updated on Modrinth
2026-08-07
Facts verified
2026-10-15

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