Sodium/Rubidium Occlusion Culling Fix
by yezhiyi9670
Sodium/Rubidium Occlusion Culling Fix stops chunks that should render from disappearing, by restoring the MC-70850 workaround that Sodium and Rubidium had brought back in Minecraft 1.18 and later.
What it does
In Minecraft 1.18 and later, Sodium and Rubidium reintroduced a problem where chunks with visible letters or blocks could be hidden by vanilla occlusion culling, a bug tracked as MC-70850. This mod disables the affected occlusion culling path so those chunks stay visible. Mojang had already resolved the underlying issue, and Sodium fixed it officially in 0.5.0, so the mod is only needed on the versions where the bug returns.
The fix is a near-proper workaround, but it does not match the intent of the original code exactly, and it can cost a small amount of performance. Players who notice large frame-rate drops should remove the mod before blaming Sodium, since it is one of the possible causes. A related issue, MC-63020, produces similar symptoms and has been addressed in the same way. The mod was backported to the versions that still need it.
The mod requires both Rubidium and Sodium, and the issue exists only with one of them in use. It runs on the client alone, and servers do not need it. Files are published for Fabric and Forge for 1.18 – 1.20.1, and the source code is released into the public domain under The Unlicense.
Key features
Occlusion culling workaround
Disables the occlusion culling path that hides chunks which should still be visible, addressing MC-70850 on Sodium and Rubidium.
Bug test save
A test save reproducing the chunk bug is available on Mojira, so the fix can be checked against the original report.
Backported fix
The workaround has been backported to the versions where Sodium and Rubidium reintroduced the bug.
Targeted scope
Only MC-70850 is addressed; other rendering problems are outside the mod's scope.
Gallery
Compatibility
Latest build for each game version and loader.
1.20.x2 of 2 versions with builds
1.19.x5 of 5 versions with builds
1.18.x3 of 3 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Brute force Rendering Culling is a Fabric and Forge client mod for 1.18.2 – 1.20.6, released under the GNU Lesser General Public License v3.0 only and open source. LCull covers Fabric, Forge, NeoForge and Quilt for 1.19.2 – 26.3 under the same license, and is also client-side only. Sodium Crash Fix is client-side only for 1.18.2 – 1.19, open source under CC0 1.0 Universal, and covers Fabric and Quilt only.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Sodium/Rubidium Occlusion Culling Fix | Fabric and Forge | 1.18 – 1.20.1 | Client-side only | 2023-06-20 |
| Brute force Rendering Culling | Fabric and Forge | 1.18.2 – 1.20.6 | Client-side only | 2024-06-06 |
| LCull | Fabric, Forge, NeoForge and Quilt | 1.19.2 – 26.3 | Client-side only | 2026-09-29 |
| Sodium Crash Fix | Fabric and Quilt | 1.18.2 – 1.19 | Client-side only | 2022-08-17 |
Questions
Does Sodium Occlusion Culling Fix need Sodium?
Does the mod have to be on the server?
Which versions does the mod cover?
In the catalog
Sodium/Rubidium Occlusion Culling Fix is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from yezhiyi9670
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What the author says
🎉 The issue has been fixed officially in Sodium 0.5.0. You will no longer need this mod. This is a mod which "fixes" MC-70850 for MC1.18+ by disabling Occlusion Culling properly fixing it.
Official listing
- Modrinth page
- modrinth.com/mod/occlusion-culling-fix-sodium
- Owner
- yezhiyi9670
- Published
- 2023-03-07
- Updated on Modrinth
- 2023-06-20
- Facts verified
- 2026-10-15
