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Brute force Rendering Culling

by RogoShum

Brute force Rendering Culling is a client-side Fabric and Forge optimization mod that culls geometry the player cannot see, for 1.18.2 – 1.20.6.

FabricForgeClient-side onlyGNU Lesser General Public License v3.0 onlyOpen source1.18.2 – 1.20.6

What it does

The mod targets rendering work by skipping objects that are hidden from the camera, so the client draws less each frame. Its settings open with the R key by default, and the bindings can be changed in the settings screen. Only the client needs it, and no server-side install is required.

Key features

  1. Hidden geometry culling

    Objects that cannot be seen from the camera are left out of the render pass, reducing draw work.

  2. Adjustable key binding

    The settings menu opens on the R key by default, and the binding can be changed there.

  3. Client-only operation

    The mod runs on the player's client alone, so servers can run without it.

Compatibility

Latest build for each game version and loader.

1.20.60.5.12Not available
1.20.40.5.12Not available
1.20.10.5.120.5.12
1.19.2Not available0.5.12
1.18.20.5.120.5.12
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Brute force Rendering Culling need to be installed on servers?

No. It is installed on the player's side alone, so servers need nothing.

Which loaders does Brute force Rendering Culling support?

The mod is published for Fabric and Forge, with the latest files at version 0.5.12 for 1.20.6 and 1.20.1.

In the catalog

Brute force Rendering Culling is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 11,154 mods support Minecraft 1.20.6.

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What the author says

The mod settings default to using the "R" key to open, and key bindings can be changed in the settings.
RogoShum, on the Modrinth page

Official listing

Owner
RogoShum
Published
2024-04-01
Updated on Modrinth
2024-06-06
Facts verified
2026-10-15

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