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SketchRender

by RogoShum

SketchRender is a Forge library for Minecraft 1.20.1 that culls invisible chunks and entities on the GPU before draw calls are submitted.

ForgeClient-side onlyGNU General Public License v3.0 or laterOpen source1.20.1

What it does

SketchRender works as a lightweight rendering utility library, and its visibility checks use the depth buffer to decide which entities are visually visible. Only entities that pass the test are drawn, which reduces the work the renderer does each frame.

The library integrates its chunk visibility checks with the Embeddium rendering pipeline, where GPU-driven culling skips invisible chunks before their draw calls are submitted. Requirements are OpenGL 4.6 and Embeddium installed, and the mod is aimed at players whose CPUs are relatively weak. It is also usable as a utility library in Minecraft mod development.

SketchRender is published for Forge only, for 1.20.1 only, with the alpha build released 2025-09-01 as the latest file. It is client-side only, so servers do not need it. The code is open source under the GNU General Public License v3.0 or later.

Key features

  1. Depth buffer entity culling

    Entities are tested against the depth buffer, so only those visually visible are rendered.

  2. GPU-driven chunk culling

    Invisible chunks are removed on the GPU before their draw calls are submitted to the renderer.

  3. Embeddium integration

    The chunk visibility checks plug into the Embeddium rendering pipeline instead of replacing it.

  4. Library for mod development

    The rendering utilities can be used by other developers building their own mods on Forge.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.1.0a
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who run Embeddium on a Forge client for 1.20.1 and have a GPU that supports OpenGL 4.6, and developers who want a small rendering utility library for Forge mods.

How it compares

Full comparison

Colorful Lighting: Sodium/Embeddium Edition is open source under the MIT License, client-side only and built for 1.20.1 on Forge, so it covers the same version but adds lighting rather than culling. Entity Culling is client-side only for Forge, but its files cover 1.12.2 – 1.16.5 and it is released under All rights reserved, so it does not target 1.20.1. No Embeddium Menu runs on Forge and NeoForge across 1.20.1 – 1.21.1 under the MIT License, and it is a client-side menu rather than a culling library.

ModLoadersGame versionsEnvironmentUpdated
SketchRenderForge1.20.1Client-side only2025-09-01
Colorful Lighting: Sodium/Embeddium EditionForge1.20.1Client-side only2026-08-05
Entity CullingForge1.12.2 – 1.16.5Client-side only2025-08-27
No Embeddium MenuForge and NeoForge1.20.1 – 1.21.1Client-side only2025-12-31

Questions

Does SketchRender need Embeddium installed?

Yes. The chunk visibility checks are integrated with the Embeddium rendering pipeline, so Embeddium must be installed for them to run.

Does SketchRender have to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

Which OpenGL version is needed?

OpenGL 4.6 is required, along with Embeddium. The mod is published only for Forge on 1.20.1.

In the catalog

SketchRender is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

A lightweight rendering utility library for Minecraft mod development.
RogoShum, on the Modrinth page

Official listing

Owner
RogoShum
Published
2025-09-01
Updated on Modrinth
2025-09-01
Facts verified
2026-10-15

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