ModsFinder

NoTorchPlace

by konstasiil

NoTorchPlace stops torches and other items from being placed once the stack drops below a set count, so a player keeps a reserve of that item.

FabricClient-side onlyMIT License26.1.2

What it does

Placement is blocked when the count of a chosen item falls to a configured minimum. The threshold can be set anywhere from 1 to 64 items, and the list of protected items is configurable, so a player can guard torches, or any other item, by ID. Creative mode is not affected, and placement is always allowed there.

The mod runs on the client alone, so a player installs it and a server does not need it. Its settings are reachable through ModMenu, where the Cloth Config integration provides a full configuration screen. The mod is released under the MIT License, and the code is not open source in the sense of a public repository listing here. Files exist for 26.1.2 only, with 1.2 as the latest Fabric build, dated 2026-05-16.

NoTorchPlace depends on Fabric API and Cloth Config, and it targets Fabric Loader 0.19.2. Its first build was published on 2026-05-14.

Key features

  1. Placement threshold

    Blocks placement of a chosen item once its stack reaches a configured minimum count.

  2. Configurable item list

    A custom list of item IDs decides which items are protected, with torches as the default.

  3. Minimum count setting

    The threshold can be set from 1 to 64 items before placement is blocked.

  4. In-game settings screen

    ModMenu opens a configuration screen, built on Cloth Config, for changing the protected items and threshold.

Compatibility

Latest build for each game version and loader.

26.1.21.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Keeping a torch reserve

A player mining deep underground can keep a set number of torches in the inventory for emergencies instead of using the last ones on the wall.

Who it’s for: Survival players who run out of torches or other supplies in the middle of a trip. Creative players are not affected by the threshold.

How it compares

Full comparison

TorchOK targets Fabric for 1.21 – 26.1.2 under the MIT License, and it runs on both client and server, so a server also needs it. Auto Torch is client-side only, open source under the GNU Lesser General Public License v3.0 only, and covers 1.16.3 – 1.21. NoTorchPlace is client-side only as well, but it blocks placement at a threshold instead of placing torches automatically.

ModLoadersGame versionsEnvironmentUpdated
NoTorchPlaceFabric26.1.2Client-side only2026-05-16
TorchOKFabric1.21 – 26.1.2Client and server2026-04-05
Auto TorchFabric1.16.3 – 1.21Client-side only2024-07-31

Questions

Does NoTorchPlace need Fabric API?

Yes. Fabric API is required, along with Cloth Config, on Fabric Loader 0.19.2 for 26.1.2.

Does a server need NoTorchPlace installed?

No. Players add it to their own game, and a server needs no copy.

Can the protected items be changed?

Yes. The custom item list and the minimum count are set in the configuration screen, which ModMenu opens through the Cloth Config integration.

In the catalog

NoTorchPlace is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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Official listing

Owner
konstasiil
Published
2026-05-14
Updated on Modrinth
2026-05-16
Facts verified
2026-10-15

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