ModsFinder

No Starving

by -ghosti

No Starving removes the saturation mechanic from Fabric food handling, so eaten food restores health hearts directly.

FabricClient and serverCC0 1.0 UniversalOpen source26.2

What it does

Vanilla Minecraft splits food into two systems: hunger drumsticks and saturation, with health regenerating through hunger. No Starving drops the saturation layer altogether and makes eaten food restore hearts straight away. The change is made with the Mixin API, which injects into the FoodData, Hud and Player classes. The core logic lives in common code and runs on the server side, where the food level is re-asserted each tick.

The mod is a client and server install, so the server and every player need it. Files exist for 26.2 only, on Fabric. Dependencies are not listed, and the code is open source under the CC0 1.0 Universal license, so it is public domain. Public links exist for the source code and the issue tracker.

Key features

  1. Direct healing from food

    Eating a food item heals the player immediately, with no separate saturation value to track.

  2. No saturation layer

    The saturation value is removed from the food system, so hunger drumsticks alone govern eating.

  3. Server-side food logic

    The food level is updated on the server each tick, so the change applies to every player on it.

Compatibility

Latest build for each game version and loader.

26.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival without a saturation bar

A player who wants food to restore health directly, without tracking two separate food values, can run the mod on single-player or on a server.

Servers with a shared food rule

A server owner can install the mod so that all players heal the same way from food.

Who it’s for: Players and server owners who find the split healing system tedious and want food to restore hearts directly. The mod needs to be installed on the client and the server.

How it compares

Full comparison

Better Health Recovery is open source under the MIT License, targets 26.2 and is server-side only, so clients need nothing. Saturative Overhaul is open source under the Mozilla Public License 2.0 and covers 1.21 – 1.21.11, for client and server. Eat everything is needed on the server, with the client optional, for 26.1 – 26.3, and is released under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
No StarvingFabric26.2Client and server2026-08-09
Better Health RecoveryFabric26.2Server-side only2026-09-13
Saturative OverhaulFabric1.21 – 1.21.11Client and server2026-05-13
Eat everythingFabric26.1 – 26.3Server required, client optional2026-10-03

Questions

Does No Starving need Fabric API?

No required dependency is listed for Fabric. The mod uses the Mixin API, which is part of the code it is built with, and no other mod is named as a requirement.

Does No Starving have to be installed on both sides?

Yes. The server and every player need the mod installed.

Which game versions does No Starving support?

Files exist for 26.2 only, with version 1.0.0 published on 2026-08-09 as the latest Fabric file.

In the catalog

No Starving is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

Food items by default effect two systems: Health (via nutrition, your hearts) and Saturation (your drumsticks). This removes the saturation feature entirely, making food heal hearts directly. I find the split healing system tedius and wanted to remove it from my server. I couldn't find any existing mods that simply…
-ghosti, on the Modrinth page

Official listing

Owner
-ghosti
Published
2026-08-08
Updated on Modrinth
2026-08-09
Facts verified
2026-10-15

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