No Starving
by -ghosti
No Starving removes the saturation mechanic from Fabric food handling, so eaten food restores health hearts directly.
What it does
Vanilla Minecraft splits food into two systems: hunger drumsticks and saturation, with health regenerating through hunger. No Starving drops the saturation layer altogether and makes eaten food restore hearts straight away. The change is made with the Mixin API, which injects into the FoodData, Hud and Player classes. The core logic lives in common code and runs on the server side, where the food level is re-asserted each tick.
The mod is a client and server install, so the server and every player need it. Files exist for 26.2 only, on Fabric. Dependencies are not listed, and the code is open source under the CC0 1.0 Universal license, so it is public domain. Public links exist for the source code and the issue tracker.
Key features
Direct healing from food
Eating a food item heals the player immediately, with no separate saturation value to track.
No saturation layer
The saturation value is removed from the food system, so hunger drumsticks alone govern eating.
Server-side food logic
The food level is updated on the server each tick, so the change applies to every player on it.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival without a saturation bar
A player who wants food to restore health directly, without tracking two separate food values, can run the mod on single-player or on a server.
Servers with a shared food rule
A server owner can install the mod so that all players heal the same way from food.
Who it’s for: Players and server owners who find the split healing system tedious and want food to restore hearts directly. The mod needs to be installed on the client and the server.
How it compares
Better Health Recovery is open source under the MIT License, targets 26.2 and is server-side only, so clients need nothing. Saturative Overhaul is open source under the Mozilla Public License 2.0 and covers 1.21 – 1.21.11, for client and server. Eat everything is needed on the server, with the client optional, for 26.1 – 26.3, and is released under All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Starving | Fabric | 26.2 | Client and server | 2026-08-09 |
| Better Health Recovery | Fabric | 26.2 | Server-side only | 2026-09-13 |
| Saturative Overhaul | Fabric | 1.21 – 1.21.11 | Client and server | 2026-05-13 |
| Eat everything | Fabric | 26.1 – 26.3 | Server required, client optional | 2026-10-03 |
Questions
Does No Starving need Fabric API?
Does No Starving have to be installed on both sides?
Which game versions does No Starving support?
In the catalog
No Starving is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 13,894 mods support Minecraft 26.2.
Similar mods
What the author says
Food items by default effect two systems: Health (via nutrition, your hearts) and Saturation (your drumsticks). This removes the saturation feature entirely, making food heal hearts directly. I find the split healing system tedius and wanted to remove it from my server. I couldn't find any existing mods that simply…
Official listing
- Modrinth page
- modrinth.com/mod/no-starving
- Owner
- -ghosti
- Published
- 2026-08-08
- Updated on Modrinth
- 2026-08-09
- Facts verified
- 2026-10-15
