No Phantoms
by Macdogg
Phantoms stop spawning in No Phantoms, which is a datapack for players who want nights without the flying mob attacks.
What it does
Phantoms no longer spawn naturally in the world once the datapack is active. Bats still drop phantom membranes, with a 75% drop chance, so the items needed for enchanting and potion brewing stay obtainable. Players who sleep to skip the night are no longer harassed by phantoms that arrive after several nights without rest.
The datapack suits survival worlds, peaceful builds and RPG maps where night predators are unwanted, and it is meant for servers that want to keep vanilla progression without extra commands or plugins. Installation means placing it in the world's datapacks folder, then reloading the world with the reload command. Only the server needs the mod to be present, while the client may leave it out.
The mod runs on Fabric, Forge, NeoForge and Quilt, and its only release is 1.0.0+mod for 1.21.10, published on 2025-12-03. The code is not open source, and the project is released under All rights reserved. The author lists an issue tracker as the public link.
Key features
No natural phantom spawns
Phantoms do not appear on their own at night, which removes the repeated raids on players who have not slept.
Membrane drops kept
Bats drop phantom membranes at a 75% rate, so enchanting and potion recipes that need them remain craftable.
Vanilla progression intact
The change is limited to phantom spawning, so the rest of the vanilla survival progression is unaffected.
Datapack only
Nothing needs to be coded or added as a plugin; the change is made by placing the files in a world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners and world creators who want to remove phantom spawning without installing a mod on each player's client.
How it compares
No More Phantoms is a Fabric, Forge, NeoForge and Quilt mod under the Apache License 2.0, built for 1.18 – 1.21.8, and players can join without it because it is only needed on the server. Less Annoying Phantoms covers 1.21.4 – 1.21.5 on the same four loaders, released under the GNU Affero General Public License v3.0 only, and the server alone runs it. No Phantoms differs by targeting only 1.21.10 and by shipping as a datapack.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Phantoms | Fabric, Forge, NeoForge and Quilt | 1.21.10 | Server required, client optional | 2025-12-03 |
| No More Phantoms | Fabric, Forge, NeoForge and Quilt | 1.18 – 1.21.8 | Server required, client optional | 2025-07-24 |
| Less Annoying Phantoms | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 1.21.5 | Server required, client optional | 2025-03-27 |
Questions
Does No Phantoms need to be installed on the client?
Will phantom membranes still be available?
How is the datapack installed in a world?
Which game versions does No Phantoms support?
In the catalog
No Phantoms is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,569 mods support Minecraft 1.21.10.
More from Macdogg
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What the author says
Tired of being hunted by phantoms while sleeping in survival? With Phantom-Free Nights, phantoms no longer spawn naturally — but you can still gather phantom membranes from bats, now with a 75% drop chance for all your enchanting and potion needs. Perfect for survival worlds, peaceful builds, or RPG maps that want to…
Official listing
- Modrinth page
- modrinth.com/mod/no-phantoms-dp
- Owner
- Macdogg
- Published
- 2025-12-03
- Updated on Modrinth
- 2025-12-03
- Facts verified
- 2026-10-15
