No Mob Spawning On Plants
by AlexSocol
Players who notice few mobs near tall trees and large mushrooms can use No Mob Spawning On Plants, a Forge server-side mod that stops mobs from spawning on those blocks.
What it does
The mod targets the mob spawning system in one specific way: it prevents mobs from spawning on leaves, trees, mushrooms and the blocks that make up those plants. The author describes the problem as mobs being hard to find or reach when they spawn inside tall trees or large mushrooms, which makes the area feel sparsely populated and changes how quickly mobs appear.
The mod is server-side only, so the server needs it and players join without installing anything. It requires ASJCore to run. Files are published for Forge and only for Minecraft 1.7.10, with version 1.1 as the latest file, released on 2023-12-18. The first release came out on 2023-12-13. The license is custom and the project is not open source.
The author notes that the config file did not change the results during testing, and that mobs continued to spawn on the affected blocks. The author also states that the fix may not work as described, and that the listing is not confirmed. Anyone choosing this mod should test it on their own server first.
Key features
Blocks excluded from spawning
Mobs are kept from spawning on leaves, trees, mushrooms and related plant blocks.
Fix for sparse mob areas
The mod addresses cases where mobs spawn inside tall trees and large mushrooms, leaving the surrounding area empty.
Single-purpose change
The mod only changes where mobs may spawn and does not alter other mob behavior.
Server-side operation
Only the server runs the change, so players need nothing installed on their own game.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Spawning control is a Forge server-side only mod for 1.20.1 – 1.20.4 under the MIT License, and it is not open source. Cave Mushroom Fix targets Fabric, Forge, NeoForge and Quilt for 1.20 – 26.3, and it is server-side only under All rights reserved. Both are for later versions, so this mod is the only option for 1.7.10.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Mob Spawning On Plants | Forge | 1.7.10 | Server-side only | 2023-12-18 |
| Spawning control | Forge | 1.20.1 – 1.20.4 | Server-side only | 2025-03-25 |
| Cave Mushroom Fix | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.3 | Server-side only | 2026-09-30 |
Questions
Does No Mob Spawning On Plants need ASJCore?
Does the mod have to be installed on clients?
Which Minecraft version does the mod support?
In the catalog
No Mob Spawning On Plants is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 1,013 mods support Minecraft 1.7.10.
More from AlexSocol
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What the author says
Prevents any mobs from spawning on blocks of mushrooms, trees, and leaves. The mob spawning system has a limit on the number of mobs (if you don't go into details and speak very simplistically). When mobs spawn on trees and large mushrooms, you may not be able to see them, or it may be difficult to reach them (if…
Official listing
- Modrinth page
- modrinth.com/mod/no-mob-spawning-on-plants
- Owner
- AlexSocol
- Published
- 2023-12-13
- Updated on Modrinth
- 2023-12-18
- Facts verified
- 2026-10-15
