ModsFinder

ID Conflicts Viewer

by AlexSocol

ID Conflicts Viewer is a Forge utility for 1.7.10 that reports which numeric block, item and registry IDs are free and which are already taken.

ForgeClient and serverCustom license1.7.10

What it does

When a modpack hits conflicting IDs, the mod simplifies the work of finding a free one. It writes a list of available IDs and a list of taken IDs, and each taken entry names the class and the registered object that holds it. A conflict report is generated when at least one clash is detected. Output goes to a generated file in the IDCV folder inside the Minecraft installation directory. The mod was built with modpack developers in mind, who need extra information about biomes, dimensions and world providers. It also covers areas where ID support is thin in 1.7.10, such as enchantment entities, with notes that Potion IDs and Enchantment entries have received little support.

The mod works by modifying vanilla Minecraft classes at runtime, and some changes are written to files on disk, including removing a forced exception in the Enchantment constructor. It depends on ASJCore, which must be installed beside it. Because it relies on an exception similar to the one used by the Artifice mod, it may need changes to keep working alongside other mods. A part of the enchantment handling can be disabled in the config if it breaks something.

Servers that run it need every player to install it too. Only the Forge loader is supported, for 1.7.10 alone, and the latest file is version 1.3 from 2024-12-21. The mod is released under a custom license and is not open source, though its source code and issue tracker are public.

Key features

  1. Free ID listing

    Lists the numeric IDs still available for blocks, items and other registries, so new content can be assigned without guessing.

  2. Taken ID report

    Lists taken IDs with the class and registered object that holds each one, making the source of a clash traceable.

  3. Conflict report file

    When a conflict is detected, a report is written to a generated file in the IDCV folder of the game directory.

  4. Enchantment disable option

    A config setting turns off the enchantment part of the mod if that part causes problems on a given modpack.

Compatibility

Latest build for each game version and loader.

1.7.101.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

ASJCoreLibrary for my mods
Required

How it compares

Full comparison

Enchantment ID Extender is a Forge mod for 1.7.10 that is client and server and released under the MIT License, but it is not open source. It targets the same version, so it fits the same pack, yet it extends enchantment IDs rather than listing free and taken IDs. Transit is a Forge mod for 1.12.2, client and server, under the GNU Lesser General Public License v3.0 only, and is open source, but it works on a different game version and does not report IDs.

ModLoadersGame versionsEnvironmentUpdated
ID Conflicts ViewerForge1.7.10Client and server2024-12-21
Enchantment ID ExtenderForge1.7.10Client and server2022-05-21
TransitForge1.12.2Client and server2024-06-17

Questions

Does ID Conflicts Viewer need ASJCore?

Yes. ASJCore is a required dependency and must be installed alongside ID Conflicts Viewer on Forge 1.7.10.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

Where are the ID reports saved?

Output is written to a generated file in the IDCV folder inside the Minecraft installation directory.

In the catalog

ID Conflicts Viewer is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 1,013 mods support Minecraft 1.7.10.

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What the author says

This mod is created for modpack developers and is focused around giving extra info on Biome, Dimension and World Provider (since 1.1), Enchantment, Entity (since 1.1), and Potion IDs in your pack (and a little support with DataWatcher). Every generated file is located in IDCV folder of your minecraft installation…
AlexSocol, on the Modrinth page

Official listing

Owner
AlexSocol
Published
2023-10-14
Updated on Modrinth
2024-12-21
Facts verified
2026-10-15

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