No Inventory Crafting
by A_PERSON82
With this mod installed, the 2×2 crafting grid is gone from the player inventory, so players must craft at a crafting table or another workstation.
What it does
Without the 2×2 grid, a player cannot craft the crafting table itself from inventory materials, because that recipe is the one that normally requires the grid. The mod therefore cuts off the usual route into vanilla crafting progression, and a world needs another way to obtain a table before any other recipe can be made.
The mod is aimed at modpacks, datapacks and custom progression systems in which crafting is handled through alternative methods. Other gameplay changes can add recipes and workstations on top of the disabled grid.
The mod runs on the client alone, so a server does not need to install it, and it is released under the MIT License. Files are published for NeoForge only, with builds for 1.21.1, 26.1, 26.1.1 and 26.1.2. The latest file, Neoforge-26.1.X-1.0.0, targets 26.1.2 and was published on 2026-08-04.
Key features
Grid removal
The 2×2 crafting grid is removed from the player inventory screen in survival mode.
Workstation-only crafting
Recipes become available only at workstations, which lets pack authors decide where each item can be made.
Custom crafting flow
Pack authors can define their own crafting flow through recipes, quests or datapacks.
Table access path
A crafting table can be obtained through custom recipes, so a world still has a starting point for progression.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Modpack progression
A modpack gates items behind quests or stages and needs the inventory grid removed so players cannot skip the intended path.
Datapack survival
A datapack that replaces vanilla crafting uses the mod to keep the 2×2 grid from undercutting its recipes.
Who it’s for: Modpack authors, datapack creators and server owners who run custom progression systems that replace vanilla inventory crafting.
How it compares
Stations+ is a Client and server mod under the MIT License, published for NeoForge 1.21.4, and it adds workstations rather than removing the inventory grid. Inventory Crafting Grid covers a far wider span, 1.7.10 – 26.1.2, for both Forge and NeoForge, and is also Client and server. No Inventory Crafting is Client-side only and is not open source, so it can be used without server changes.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| No Inventory Crafting | NeoForge | 1.21.1 – 26.1.2 | Client-side only | 2026-08-04 |
| Stations+ | NeoForge | 1.21.4 | Client and server | 2025-06-22 |
| Inventory Crafting Grid | Forge and NeoForge | 1.7.10 – 26.1.2 | Client and server | 2026-08-25 |
Questions
Does No Inventory Crafting need to be installed on the server?
Which loader does No Inventory Crafting support?
Can players still craft a crafting table with the mod installed?
In the catalog
No Inventory Crafting is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 15,189 mods support Minecraft 26.1.2.
More from A_PERSON82
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What the author says
This mod completely removes the 2×2 crafting grid from the player inventory. Because the crafting table itself requires a 2×2 recipe, players cannot craft one and therefore cannot access standard crafting progression. This mod is not intended for normal survival gameplay. Instead, it is designed for modpacks…
Official listing
- Modrinth page
- modrinth.com/mod/no-inventory-crafting
- Owner
- A_PERSON82
- Published
- 2026-08-04
- Updated on Modrinth
- 2026-08-04
- Facts verified
- 2026-10-15
