NeoSpeed Zero
NeoSpeed Zero lets a server define custom speedrun goals through a data pack, with a set of built-in goals ready to use.
What it does
A goal is set by its ID and a difficulty level, and it decides which items a player must collect and which complicated targets must be reached. Players start a new record, view their progress, or stop the current record, and the B key can be configured to open the controls. Achieving every goal in the list counts as a win. Installation runs on the server, which is required, while the client is optional: players can join without installing anything, and a client with the mod gains the controls and progress view.
Because goals come from a data pack, server owners can add or change them without writing Java code, and the built-in goals work out of the box. The mod is open source under the GNU Affero General Public License v3.0 only, and it is published for Fabric and NeoForge on the 26.3 line, covering 1.21.7 – 26.3 across 10 release versions. Snapshot builds are published as well. The optional Enchantment Level Language Patch changes how enchantment levels are displayed in goals that depend on them.
Key features
Data pack goals
Speedrun goals are defined in a data pack, so a server can add custom goals with their own items and targets.
Goal ID and difficulty
Each goal has an ID and a difficulty setting, which tell players what the goal is and how hard it is.
Record controls
Players can start a new record, stop the current one, and view their progress at any time during a run.
Built-in goals
Several goals ship with the mod, so a server can run speedruns before writing any custom data pack content.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x5 of 5 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
Use cases
Server speedrun events
A server can run timed collection challenges, using the data pack to set which items and targets each round requires.
Who it’s for: Server owners who run speedrun or item collection events, and players who want a structured goal list to work through on a server that runs the mod.
How it compares
Bingo is server-side on Fabric and NeoForge for 1.20.2 – 26.2 under the MIT License, so only the server needs it. Lockout Bingo needs both the client and the server, covers 26.1.2 – 26.2, and is not open source. Random Item Speedrun is client-side only, published for Fabric, Forge, NeoForge and Quilt, and open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| NeoSpeed Zero | Fabric and NeoForge | 1.21.7 – 26.3 | Server required, client optional | 2026-09-16 |
| Bingo | Fabric and NeoForge | 1.20.2 – 26.2 | Server required, client optional | 2026-09-07 |
| Lockout Bingo | Fabric and NeoForge | 26.1.2 – 26.2 | Client and server | 2026-06-26 |
| Random Item Speedrun | Fabric, Forge, NeoForge and Quilt | 1.20 – 26.3 | Client-side only | 2026-09-20 |
Questions
Does NeoSpeed Zero need to be installed on the client?
Which loaders does NeoSpeed Zero support?
Is the Enchantment Level Language Patch required?
In the catalog
NeoSpeed Zero is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
This is a mod that allows you to customize speedrun goals with data pack. In the goal, you can decide what items to collect, or even what complicated goals to achieve.
Official listing
- Modrinth page
- modrinth.com/mod/neospeedzero
- Owner
- teddyxlandlee
- Published
- 2025-07-18
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
