not enough enchants
by redl0ver
not enough enchants adds thirteen new enchantments to a game that, in the author's view, has too few, all styled to stay close to vanilla.
What it does
Each enchantment in the mod changes combat or movement in a small way. One makes the wearer smaller as the level rises. Another grants speed and jump boost while health is below five hearts. A double jump is included, a slowing effect applies to players who are hit, and a poison-like effect makes enemies bleed over time. Some hits can launch enemies into the air, and a small chance of lightning strike opponents, rising to 5% when a thunderstorm is active. One enchantment causes an explosion on death.
The mod is published for Fabric, Forge and NeoForge across six release versions, 1.20.1 – 26.1.2, and runs on client and server, so the server and every player need it. The license is All rights reserved, and the code is not open source. Fabric and NeoForge have files for 26.1.2 at version 1.6.1, while the Forge file is 1.0.0 for 1.20.1 on the beta channel.
Key features
Thirteen new enchantments
The mod adds thirteen enchantments to the game, with effects written to fit the existing vanilla enchantment set.
Size and speed effects
One enchantment shrinks the wearer with level, and another grants speed and jump boost below five hearts.
Combat effects
Slowing, bleeding, knockback into the air and lightning strikes give hits extra results beyond damage.
Double jump and explosion
A simple double jump is one enchantment, and another causes an explosion when the wearer dies.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Double Jump Enchant is server-side only, published under the MIT License for 1.19.2 – 26.3, and covers the double jump in a dedicated mod. Mobility Enchants is server required with an optional client, published for 1.21.4 – 26.3 under All rights reserved. Lightning Striker and Double Hit Enchantment both target 1.21 – 26.3, and Double Hit Enchantment is open source under the GNU Lesser General Public License v3.0 or later.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| not enough enchants | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-08-08 |
| Double Jump Enchant | Fabric, Forge and NeoForge | 1.19.2 – 26.3 | Server-side only | 2026-10-02 |
| Mobility Enchants | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.3 | Server required, client optional | 2026-09-16 |
| Lightning Striker | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-08-28 |
| Double Hit Enchantment | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-10-07 |
Questions
Does not enough enchants need Fabric API?
Do players need the mod installed?
Which version has the latest files?
In the catalog
not enough enchants is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from redl0ver
Similar mods
What the author says
This silly mod adds 13 fun new enchants while trying to stay vannila themed!
Official listing
- Modrinth page
- modrinth.com/mod/n.e.e
- Owner
- redl0ver
- Published
- 2024-08-23
- Updated on Modrinth
- 2026-08-08
- Facts verified
- 2026-10-15
