ModsFinder

Mystery Potions

by lukebemish

Mystery Potions changes what brewing produces, so a potion's effect is only learned by drinking it once in a given world.

ForgeQuiltClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.20.1

What it does

Brewed potions gain new effects, and the effect a potion gives depends on the world seed. Within one world a potion always does the same thing, but the same potion can do something different in another world, so players cannot know its effect before testing it the first time. The mod adds several named recipes, including Swampy Brew, Flaming Concoction, Mariner's Mixture and Bottled Time, along with brewing routes that use a lily pad, charcoal, a pufferfish or a clock as ingredients.

Some ingredients come from specific sources: Distilled Emeralds are obtained by trading with illagers, and Floating Blood drops from loot. Servers that run it need every player to install it too. Files are published for Forge and Quilt for 1.20.1, with version 1.0.0 released on 2023-07-11. It requires GroovyDuvet, GroovyModLoader (GML), JsonWrangler and Quilted Fabric API (QFAPI) or Quilt Standard Libraries (QSL), and it is open source under the GNU Lesser General Public License v3.0 or later.

Key features

  1. Seed-dependent potion effects

    Each world assigns its own effects to potions, so recipes that work in one save may behave differently in another.

  2. Named brews

    Recipes such as Swampy Brew, Flaming Concoction, Mariner's Mixture and Bottled Time produce potions with set outcomes in each world.

  3. Unidentified results

    A potion's effect is not shown beforehand, so the result is only known after the first drink.

  4. Illager loot ingredients

    Distilled Emeralds come from trading with illagers, and Floating Blood comes from loot.

Compatibility

Latest build for each game version and loader.

1.20.11.0.01.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

GroovyModLoader (GML)NeoForge language provider for Groovy mods.
Required
JsonWranglerA tool for all your JSON-modifying needs
Required

How it compares

Full comparison

Light's Extended Potions is a Forge mod for 1.20.1 that is not open source, with All rights reserved licensing. Concoction is server required with the client optional, published for Fabric, Forge, NeoForge and Quilt across 1.20.3 – 1.20.4 under the MIT License. Touch of Alchemy is a Forge mod for 1.20.1 under the GNU General Public License v3.0 or later and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Mystery PotionsForge and Quilt1.20.1Client and server2023-07-11
Light's Extended PotionsForge1.20.1Client and server2024-09-18
ConcoctionFabric, Forge, NeoForge and Quilt1.20.3 – 1.20.4Server required, client optional2024-01-16
Touch of AlchemyForge1.20.1Client and server2024-10-04

Questions

Does Mystery Potions need Forge or Quilt?

It is published for both. Forge and Quilt files exist for 1.20.1, and the mod is listed under the Forge and Quilt loaders.

Do the server and players need Mystery Potions?

Yes. Installation covers the server and each player's game.

Why does a potion behave differently in another world?

Effects are assigned from the world seed, so a potion can do something else in a different world, while staying the same within one world.

Which libraries must be installed alongside it?

GroovyDuvet, GroovyModLoader (GML), JsonWrangler and Quilted Fabric API (QFAPI) or Quilt Standard Libraries (QSL) are required.

In the catalog

Mystery Potions is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from lukebemish

All projects

Similar mods

What the author says

Mystery Potions adds a variety of potions with effects whose details vary across different worlds, depending on the world seed - it is impossible to tell exactly what the potion will do until you've tried it the first time! Within a given world, a potion will always have the same effect, for every player, but this…
lukebemish, on the Modrinth page

Official listing

Owner
lukebemish
Published
2023-07-11
Updated on Modrinth
2023-07-11
Facts verified
2026-10-15

Tags