Mutilation
by Radi
Mutilation makes getting hurt more punishing by adding bleeding, a critical state that counts down to death, and bandages that stop the damage.
What it does
Heavy hits to an entity that has a bleed damage attribute above 0 start bleeding, and bleeding drains health over time, faster while sprinting. A bleed can close by itself only when it is light; heavy bleeding stays until healing is applied. Healing goes to the bleed first and only then to the critical timer. Health falling to 0 can also lower certain attributes, such as movement and attack speed, by amounts set in the config.
When an entity dies while bleeding, it does not die at once. It enters a critical state with a timer, 20 seconds by default. Taking damage in that state costs time, and healing adds time back. If the entity survives 25 seconds by default, it recovers, followed by a 2-minute cooldown in which the next death at 0 health is final. The mod is client and server, so the server and every player need it. Files are published for NeoForge 1.21.1 only, with 1.0 as the latest file, and the code is released under the MIT License as open source.
Key features
Bleeding damage
Heavy hits open a bleed that drains health over time, and sprinting speeds the drain up.
Critical state
Death from bleeding becomes a timed critical state, 20 seconds by default, that can be survived.
Bandage tiers
Bandages, medicated bandages and sterile bandages are crafted from wool, ghast tears and dragon breath, with healing that grows at each tier.
Healing on other entities
Holding shift while looking at an entity applies the bandage to that entity instead of the player.
Hold to heal
Holding right-click applies the bandage over time, and the healing feeds the bleed before the timer.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want combat injuries to carry on after a fight, and server owners who run survival or adventure worlds where bleeding and timed deaths fit the pacing.
Questions
Does Mutilation need to be installed on both sides?
Which game versions does Mutilation support?
Can bleeding be stopped without bandages?
In the catalog
Mutilation is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Radi
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What the author says
Mutilation is a mod that makes getting damaged more punishing - mostly. Regardless, you should know that this mod is meant to be used with mods that let you avoid health damage better - like my own Auto Defend mod, or any sort of parrying or dodging mod. As your HP drops, certain attributes defined in the config drop…
Official listing
- Modrinth page
- modrinth.com/mod/mutilation
- Owner
- Radi
- Published
- 2026-09-10
- Updated on Modrinth
- 2026-09-11
- Facts verified
- 2026-10-15
